Adventurer's Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
helm-of-the-wise.png Helm of the Wise 18/17.1/20.7/18 12/13/10 11/7/18 8 500 5.1 100
armor-of-the-glorious.png Armor of the Glorious 47/44.6/54.1/47 31/34/25 28/19/24 20 500 13.3 100
gauntlets-of-the-vanquisher.png Gauntlets Of The Vanquisher 11/10.5/12.7/11 7/7/6 6/5/4 4 500 3.0 100
boots-of-the-explorer.png Boots Of The Explorer 14/13.3/16.1/14 10/11/7 8/6/5 6 500 4.0 100
Total 90/85.5/103.6/90 60/65/48 53/37/51 38 - 25.4 400
Location Sold by Domhnall of Zena
Adventurer's Set

Descriptions

Helm of the Wise

A strange helm from the ancient land of Zena,
birthplace of the curious dealer Domhnall.

The two horns are believed to symbolize
wisdom.

Armor of the Glorious

Strange armor from the ancient land of Zena,
birthplace of the curious dealer Domhnall.

The many medals are believed to symbolize
glory.

Gauntlets of the Vanquisher

Strange gauntlets from the ancient land of
Zena, birthplace of the curious dealer
Domhnall.

They gold bracelets symbolize a vanquisher.

Boots of the Explorer

Strange boots from the ancient land of Zena,
birthplace of the curious dealer Domhnall.

The inlaid silver rings symbolize an
explorer.

Upgrades

Cannot be reinforced.


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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