Armor All Max
Armor at maximum upgrade level
Key
Phys: | The Physical Defense attribute dictates how resilient the Armor is to a certain physical damage type. The physical stats for the Armor are W / X / Y / Z:
|
Mag: | the Magic attribute dictates how resilient the Armor is to Magical Damage |
Fire: | the Fire attribute dictates how resilient the Armor is to Fire Damage |
Lghtng: | the Lightning attribute dictates how resilient the Armor is to Lightning Damage |
Bld: | how Bleed Resistant the Armor is |
Psn: | how Poison Resistant the Armor is |
Curse: | how Curse Resistant the Armor is |
Pse: | Poise dictates how resilient the Armor is to hitstun. A higher Poise gives a greater chance that the wearer will not be interrupted or staggered when hit. |
Wt: | the Weight of the Armor |
P:W: | Poise to Weight ratio of the Armor |
Set: | whether the Armor belongs to an Armor Set or not |
page revision: 2, last edited: 23 Jan 2013 19:08