Aural Decoy
![]() |

In-Game Description
Sorcery used by playful sorcerers.
Lure enemies away by creating a
sound originating in the distance.
This spell is not the first choice for
serious sorcerers, but it has a surprising
amount of applications, some of them
extremely effective.
Availability
- Sold by Griggs of Vinheim in Firelink Shrine to characters with an Intelligence of 10 or higher.
General Information
Spell Type | Uses | Intelligence | Duration | Slot Cost | NPC Trainer | Training Cost |
---|---|---|---|---|---|---|
Ranged, Magic | 20 | 10 | n/a | 1 Attunement Slot | Griggs of Vinheim | 1,000 Souls |
- Fires a projectile which creates a sound wherever it collides with a surface. This attracts the attention of enemies in a way similar to Alluring Skull.
- Though Aural Decory works on more enemy types than the Alluring Skull, it often fails to work on larger groups of enemies that can be normally distracted with it (only catching the attention of a select few). The Alluring Skull works more consistently on large groups, and is therefore recommended for the enemies that it works on.
- Most human-sized NPCs are affected by Aural Decoy, excluding:
- Invading phantoms and NPCs
- Blacksmiths
- Minor Taurus Demon
- Titanite Demon (Prowling Demon)
- Demonic Statue
- Chaos Bug
- Scarecrow
- Stone Guardian (Royal Woods)
- Bloathead
- Bloathead Sorcerer
- Chained Prisoner
- Lesser Sanctuary Guardian
- Channeler
- Pinwheel Servant
- Undead Dragon
- Hawkeye Gough
- Crystal Lizard
page revision: 45, last edited: 08 Apr 2021 22:00