In-Game Description
Shield of the knights of the ancient kingdom
of Balder. Tweaked for improved stability.
Balder was the home of the Knight King Rendal,
but the kingdom was reduced to ruins after
a widespread outbreak of Undead.
Availability
Rare drop by the Balder Knights (Sword and Shield version only).
Sold by Crestfallen Merchant for 4,000 Souls.
General Information
Has abnormally high base Stability with low Stability gain through reinforcement. This can make it effective compared to similar shields along an elemental path but it will still lose to fully upgraded gear such as the Crest Shield.
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Move Set
Upgrades
Basic
Standard upgrade path.
Requires
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Crystal
Shield durability reduced to 22. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
- Balder Shield +10
- Titanite
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Lightning
Adds lightning damage. All stat bonuses removed.
Requires
- Balder Shield +10
- Titanite
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Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
- Balder Shield +5
- Green Titanite
- Blue Titanite
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Divine
Adds magic damage. Moderate damage bonus from faith.
Requires
- Balder Shield +5
- Green Titanite
- White Titanite
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Fire
Fire damage added. All stat bonuses removed.
Requires
- Balder Shield +5
- Green Titanite
- Red Titanite
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Key
Damage: |
The Damage stat dictates how much damage the shield does when used for bashing. All shields deal Strike physical damage, except for the Pierce Shield's Thrust damage. Augmented (Fire, Lightning, Magic, Divine) shields also deal damage with their respective element. |
Damage Reduction %: |
The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
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Stability: | Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks. |
Durability: | The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%. |
Weight: | The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Requirements: |
Determines how high various Stats must be in order to wield the shield effectively.
While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard. |