Bandit Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
brigand-hood.png Brigand Hood 9/9.9/9/8.1 8/5/6 8/8/0 0 200 1.2 100
brigand-armor.png Brigand Armor 23/25.3/23/20.7 20/13/17 20/20/0 0 200 3.1 100
brigand-gauntlets.png Brigand Gauntlets 14/15.4/14/12.6 12/8/10 12/12/0 0 200 1.8 100
brigand-trousers.png Brigand Trousers 14/15.4/14/12.6 12/8/10 12/12/0 0 200 1.8 100
Total 60/66/60/54 52/34/43 52/52/0 0 - 7.9 400
Fully Upgraded Total 145.3/159.8/145.3/130.7 125.5/82.4/104 72.8/72.8/0 0 - 7.9 400
Location Starting equip Bandit
Treasure: Valley of Drakes
Bandit Set

Descriptions

Brigand Hood

Hood worn by the brigands who raid mountain
hamlets and attack travelers.

In addition to protecting against the blazing
sun, dust, and sand, it helps them tell
friend from foe in the heat of battle.

Brigand Armor

Armor worn by the brigands who raid mountain
hamlets and attack travelers.

The addition of metal over a base of cloth
and leather offers good mobility and defense.

Brigand Gauntlets

Gauntlets worn by the brigands who raid
mountain hamlets and attack travelers.

The addition of metal over a base of cloth
and leather offers good mobility and defense.

Brigand Trousers

Trousers worn by the brigands who raid
mountain hamlets and attack travelers.

The addition of metal over a base of cloth
and leather offers good mobility and defense.

[[/collapsible]]

Upgrades

Titanite


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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