Bastard Sword
Bastard Sword

In-Game Description

This standard greatsword is normally wielded
with two hands due to its great weight.

Usually swung in large arcs and effective
against multiple foes. Far from ideal when
fighting in tight quarters.

Availability

Sold by Andre of Astora

General Information

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
bastard-sword.png Bastard Sword 105/0/0/0

(Regular)
100 200 6.0 161/10/0/0

C/C/-/-
60/10/40/40 38

Move Set

Upgrades

Basic

Standard upgrade path.
Requires:

51% STR, 51% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Bastard Sword +0 105/0/0/0 60/10/40/40 C/C/-/- - 400
Bastard Sword +1 115/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Shard 400
Bastard Sword +2 126/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Shard 400
Bastard Sword +3 136/0/0/0 60/10/40/40 C/C/-/- 2 x Titanite Shard 400
Bastard Sword +4 147/0/0/0 60/10/40/40 C/C/-/- 2 x Titanite Shard 400
Bastard Sword +5 157/0/0/0 60/10/40/40 C/C/-/- 3 x Titanite Shard 400
Bastard Sword +6 168/0/0/0 60/10/40/40 C/C/-/- 1 x Large Titanite Shard 400
Bastard Sword +7 178/0/0/0 60/10/40/40 C/C/-/- 1 x Large Titanite Shard 400
Bastard Sword +8 189/0/0/0 60/10/40/40 C/C/-/- 2 x Large Titanite Shard 400
Bastard Sword +9 199/0/0/0 60/10/40/40 C/C/-/- 2 x Large Titanite Shard 400
Bastard Sword +10 210/0/0/0 60/10/40/40 C/C/-/- 3 x Large Titanite Shard 400
Bastard Sword +11 220/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Chunk 400
Bastard Sword +12 231/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Chunk 400
Bastard Sword +13 241/0/0/0 60/10/40/40 C/C/-/- 2 x Titanite Chunk 400
Bastard Sword +14 252/0/0/0 60/10/40/40 C/C/-/- 3 x Titanite Chunk 400
Bastard Sword +15 262/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Slab 400

Crystal

Weapon durability reduced to 20. Base damage increased.
Requires:

51% STR, 51% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Crystal Bastard Sword +0 231/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Chunk 400
Crystal Bastard Sword +1 241/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Chunk 400
Crystal Bastard Sword +2 252/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Chunk 400
Crystal Bastard Sword +3 262/0/0/0 60/10/40/40 C/C/-/- 2 x Titanite Chunk 400
Crystal Bastard Sword +4 273/0/0/0 60/10/40/40 C/C/-/- 2 x Titanite Chunk 400
Crystal Bastard Sword +5 283/0/0/0 60/10/40/40 C/C/-/- 1 x Titanite Slab 400

Lightning

Adds lightning damage. All stat bonuses removed.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Lightning Bastard Sword +0 189/0/0/189 60/10/40/40 -/-/-/- 1 x Titanite Chunk 400
Lightning Bastard Sword +1 203/0/0/203 60/10/40/43.2 -/-/-/- 1 x Titanite Chunk 400
Lightning Bastard Sword +2 218/0/0/218 60/10/40/46.4 -/-/-/- 1 x Titanite Chunk 400
Lightning Bastard Sword +3 233/0/0/233 60/10/40/49.6 -/-/-/- 2 x Titanite Chunk 400
Lightning Bastard Sword +4 247/0/0/247 60/10/40/52.8 -/-/-/- 3 x Titanite Chunk 400
Lightning Bastard Sword +5 262/0/0/262 60/10/40/56 -/-/-/- 1 x Titanite Slab 400

Raw

Base damage increased. Stat bonuses reduced.
Requires:

38% STR, 38% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Raw Bastard Sword +0 181/0/0/0 60/10/40/40 D/D/-/- 1 x Large Titanite Shard 400
Raw Bastard Sword +1 193/0/0/0 60/10/40/40 D/D/-/- 1 x Large Titanite Shard 400
Raw Bastard Sword +2 205/0/0/0 60/10/40/40 D/D/-/- 1 x Large Titanite Shard 400
Raw Bastard Sword +3 217/0/0/0 60/10/40/40 D/D/-/- 2 x Large Titanite Shard 400
Raw Bastard Sword +4 229/0/0/0 60/10/40/40 D/D/-/- 2 x Large Titanite Shard 400
Raw Bastard Sword +5 242/0/0/0 60/10/40/40 D/D/-/- 3 x Large Titanite Shard 400

Magic

Adds magic damage. Moderate damage bonus from intelligence. Can no longer be enchanted by Magic Weapon.
Requires:

14% STR, 14% DEX, 73% INT scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Magic Bastard Sword +0 118/127/0/0 60/10/40/40 E/E/B/- 1 x Green Titanite Shard 400
Magic Bastard Sword +1 126/136/0/0 60/10/40/40 E/E/B/- 1 x Green Titanite Shard 400
Magic Bastard Sword +2 134/144/0/0 60/10/40/40 E/E/B/- 1 x Green Titanite Shard 400
Magic Bastard Sword +3 142/153/0/0 60/10/40/40 E/E/B/- 2 x Green Titanite Shard 400
Magic Bastard Sword +4 150/161/0/0 60/10/40/40 E/E/B/- 2 x Green Titanite Shard 400
Magic Bastard Sword +5 158/170/0/0 60/10/40/40 E/E/B/- 3 x Green Titanite Shard 400
Magic Bastard Sword +6 165/178/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Chunk 400
Magic Bastard Sword +7 173/187/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Chunk 400
Magic Bastard Sword +8 181/195/0/0 60/10/40/40 E/E/B/- 2 x Blue Titanite Chunk 400
Magic Bastard Sword +9 189/204/0/0 60/10/40/40 E/E/B/- 2 x Blue Titanite Chunk 400
Magic Bastard Sword +10 197/212/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Slab 400

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires:

10% STR, 10% DEX, 72% INT scaling. Unknown additional amount of INT scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Enchanted Bastard Sword +0 158/168/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Chunk 400
Enchanted Bastard Sword +1 164/173/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Chunk 400
Enchanted Bastard Sword +2 170/178/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Chunk 400
Enchanted Bastard Sword +3 176/183/0/0 60/10/40/40 E/E/B/- 2 x Blue Titanite Chunk 400
Enchanted Bastard Sword +4 183/188/0/0 60/10/40/40 E/E/B/- 3 x Blue Titanite Chunk 400
Enchanted Bastard Sword +5 189/194/0/0 60/10/40/40 E/E/B/- 1 x Blue Titanite Slab 400

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires:

20% STR, 20% DEX, 73% FAI scaling. Additional damage multiplier against unholy enemies.

Name Damage Defense Stat Bonuses Materials Cost Souls
Divine Bastard Sword +0 106/130/0/0 60/10/40/40 D/D/-/B 1 x Green Titanite Shard 400
Divine Bastard Sword +1 113/139/0/0 60/10/40/40 D/D/-/B 1 x Green Titanite Shard 400
Divine Bastard Sword +2 120/147/0/0 60/10/40/40 D/D/-/B 1 x Green Titanite Shard 400
Divine Bastard Sword +3 127/156/0/0 60/10/40/40 D/D/-/B 2 x Green Titanite Shard 400
Divine Bastard Sword +4 134/165/0/0 60/10/40/40 D/D/-/B 2 x Green Titanite Shard 400
Divine Bastard Sword +5 142/174/0/0 60/10/40/40 D/D/-/B 3 x Green Titanite Shard 400
Divine Bastard Sword +6 149/182/0/0 60/10/40/40 D/D/-/B 1 x White Titanite Chunk 400
Divine Bastard Sword +7 156/191/0/0 60/10/40/40 D/D/-/B 1 x White Titanite Chunk 400
Divine Bastard Sword +8 163/200/0/0 60/10/40/40 D/D/-/B 2 x White Titanite Chunk 400
Divine Bastard Sword +9 170/208/0/0 60/10/40/40 D/D/-/B 3 x White Titanite Chunk 400
Divine Bastard Sword +10 177/217/0/0 60/10/40/40 D/D/-/B 1 x White Titanite Slab 400

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires:

18% STR, 18% DEX, 86% FAI scaling. Additional damage multiplier against holy enem

Name Damage Defense Stat Bonuses Materials Cost Souls
Occult Bastard Sword +0 144/158/0/40 60/10/40/40 E/E/-/B 1 x White Titanite Chunk 400
Occult Bastard Sword +1 152/165/0/40 60/10/40/40 E/E/-/B 1 x White Titanite Chunk 400
Occult Bastard Sword +2 161/173/0/40 60/10/40/40 E/E/-/B 1 x White Titanite Chunk 400
Occult Bastard Sword +3 169/181/0/40 60/10/40/40 E/E/-/B 2 x White Titanite Chunk 400
Occult Bastard Sword +4 178/189/0/40 60/10/40/40 E/E/-/A 3 x White Titanite Chunk 400
Occult Bastard Sword +5 187/197/0/40 60/10/40/40 E/E/-/A 1 x White Titanite Slab 400

Fire

Fire damage added. All stat bonuses removed.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Fire Bastard Sword +0 136/0/136/0 60/10/40/40 -/-/-/- 1 x Green Titanite Shard 400
Fire Bastard Sword +1 147/0/147/0 60/10/40.4/40 -/-/-/- 1 x Green Titanite Shard 400
Fire Bastard Sword +2 157/0/157/0 60/10/40.8/40 -/-/-/- 1 x Green Titanite Shard 400
Fire Bastard Sword +3 168/0/168/0 60/10/41.2/40 -/-/-/- 2 x Green Titanite Shard 400
Fire Bastard Sword +4 178/0/178/0 60/10/41.6/40 -/-/-/- 2 x Green Titanite Shard 400
Fire Bastard Sword +5 189/0/189/0 60/10/42/40 -/-/-/- 3 x Green Titanite Shard 400
Fire Bastard Sword +6 201/0/201/0 60/10/42.4/40 -/-/-/- 1 x Red Titanite Chunk 400
Fire Bastard Sword +7 214/0/214/0 60/10/42.8/40 -/-/-/- 1 x Red Titanite Chunk 400
Fire Bastard Sword +8 226/0/226/0 60/10/43.2/40 -/-/-/- 2 x Red Titanite Chunk 400
Fire Bastard Sword +9 239/0/239/0 60/10/43.6/40 -/-/-/- 3 x Red Titanite Chunk 400
Fire Bastard Sword +10 252/0/252/0 60/10/44/40 -/-/-/- 1 x Red Titanite Slab 400

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Chaos Bastard Sword +0 163/0/189/0 60/10/40/40 -/-/-/- 1 x Red Titanite Chunk 400
Chaos Bastard Sword +1 172/0/199/0 60/10/40.8/40 -/-/-/- 1 x Red Titanite Chunk 400
Chaos Bastard Sword +2 182/0/210/0 60/10/41.6/40 -/-/-/- 1 x Red Titanite Chunk 400
Chaos Bastard Sword +3 191/0/220/0 60/10/42.4/40 -/-/-/- 2 x Red Titanite Chunk 400
Chaos Bastard Sword +4 200/0/231/0 60/10/43.2/40 -/-/-/- 3 x Red Titanite Chunk 400
Chaos Bastard Sword +5 209/0/241/0 60/10/44/40 -/-/-/- 1 x Red Titanite Slab 400

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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