Battle Axe
battle axe on hand

In-Game Description

Standard battle axe. Inflicts regular damage,
making it effective in various situations.

Powerful attack due to its weight, but one
wrong swing leaves the wielder wide open,
so timing and proximity to the enemy must
be judged carefully.

Availability

General Information

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
battle-axe.png Battle Axe 95/0/0/0

(Normal)
100 250 4.0 121/8/0/0

C/D/-/-
55/10/40/40 36

Move Set

Notes

  • Axes are slow to handle and are slightly heavier than other weapons, but deal greater damage and drain more poise when hit. Has a unique kick Animation, Needs testing on stamina drain

Upgrades

Basic

Standard upgrade path.
Requires Titanite

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Battle Axe +0 95/0/0/0 C/D/-/- - - - 200
Battle Axe +1 104/0/0/0 C/D/-/- 1 - - - 200
Battle Axe +2 113/0/0/0 C/D/-/- 1 - - - 200
Battle Axe +3 123/0/0/0 C/D/-/- 2 - - - 200
Battle Axe +4 133/0/0/0 C/D/-/- 2 - - - 200
Battle Axe +5 142/0/0/0 C/D/-/- 3 - - - 200
Battle Axe +6 152/0/0/0 C/D/-/- - 1 - - 200
Battle Axe +7 161/0/0/0 C/D/-/- - 1 - - 200
Battle Axe +8 171/0/0/0 C/D/-/- - 2 - - 200
Battle Axe +9 180/0/0/0 C/D/-/- - 2 - - 200
Battle Axe +10 190/0/0/0 C/D/-/- - 3 - - 200
Battle Axe +11 199/0/0/0 C/D/-/- - - 1 - 200
Battle Axe +12 209/0/0/0 C/D/-/- - - 1 - 200
Battle Axe +13 218/0/0/0 C/D/-/- - - 2 - 200
Battle Axe +14 228/0/0/0 C/D/-/- - - 3 - 200
Battle Axe +15 237/0/0/0 C/D/-/- - - - 1 200

Crystal

Weapon durability reduced to 25. Base damage increased
Requires

Name Damage Stat Bonuses Titanite Chunk Titanite Slab Souls
Crystal Battle Axe +0 209/0/0/0 C/D/-/- 1 200
Crystal Battle Axe +1 218/0/0/0 C/D/-/- 1 200
Crystal Battle Axe +2 228/0/0/0 C/D/-/- 1 200
Crystal Battle Axe +3 237/0/0/0 C/D/-/- 2 200
Crystal Battle Axe +4 246/0/0/0 C/D/-/- 3 200
Crystal Battle Axe +5 256/0/0/0 C/D/-/- 1 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Titanite Chunk Titanite Slab Souls
Lightning Battle Axe +0 171/0/0/171 -/-/-/- 55/10/40/40 1 200
Lightning Battle Axe +1 184/0/0/184 -/-/-/- 55/10/43.2/40 1 200
Lightning Battle Axe +2 197/0/0/197 -/-/-/- 55/10/46.4/40 1 200
Lightning Battle Axe +3 210/0/0/210 -/-/-/- 55/10/49.6/40 2 200
Lightning Battle Axe +4 224/0/0/224 -/-/-/- 55/10/52.8/40 3 200
Lightning Battle Axe +5 237/0/0/237 -/-/-/- 55/10/56/40 1 200

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses L. Shard Souls
Raw Battle Axe +0 163/0/0/0 D/D/-/- 1 200
Raw Battle Axe +1 174/0/0/0 D/D/-/- 1 200
Raw Battle Axe +2 185/0/0/0 D/D/-/- 1 200
Raw Battle Axe +3 196/0/0/0 D/D/-/- 2 200
Raw Battle Axe +4 207/0/0/0 D/D/-/- 2 200
Raw Battle Axe +5 218/0/0/0 D/D/-/- 3 200

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Battle Axe +0 106/115/0/0 E/E/C/- 1 200
Magic Battle Axe +1 113/123/0/0 E/E/C/- 1 200
Magic Battle Axe +2 120/130/0/0 E/E/C/- 1 200
Magic Battle Axe +3 127/138/0/0 E/E/C/- 2 200
Magic Battle Axe +4 134/146/0/0 E/E/C/- 2 200
Magic Battle Axe +5 142/154/0/0 E/E/C/- 3 200
Magic Battle Axe +6 149/161/0/0 E/E/C/- 1 200
Magic Battle Axe +7 156/169/0/0 E/E/C/- 1 200
Magic Battle Axe +8 163/177/0/0 E/E/C/- 2 200
Magic Battle Axe +9 170/184/0/0 E/E/C/- 3 200
Magic Battle Axe +10 177/192/0/0 E/E/C/- 1 200

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Battle Axe +0 142/152/0/0 E/E/C/- 1 200
Enchanted Battle Axe +1 147/156/0/0 E/E/C/- 1 200
Enchanted Battle Axe +2 153/161/0/0 E/E/B/- 1 200
Enchanted Battle Axe +3 159/165/0/0 E/E/B/- 2 200
Enchanted Battle Axe +4 164/170/0/0 E/E/A/- 3 200
Enchanted Battle Axe +5 170/176/0/0 E/E/A/- 1 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Battle Axe +0 96/117/0/0 D/E/-/C 0/0/110/- 1 200
Divine Battle Axe +1 102/124/0/0 D/E/-/C 0/0/110/- 1 200
Divine Battle Axe +2 108/132/0/0 D/E/-/C 0/0/110/- 1 200
Divine Battle Axe +3 115/140/0/0 D/E/-/C 0/0/110/- 2 200
Divine Battle Axe +4 121/148/0/0 D/E/-/C 0/0/110/- 2 200
Divine Battle Axe +5 128/156/0/0 D/E/-/C 0/0/110/- 3 200
Divine Battle Axe +6 134/163/0/0 D/E/-/C 0/0/110/- 1 200
Divine Battle Axe +7 140/171/0/0 D/E/-/C 0/0/110/- 1 200
Divine Battle Axe +8 147/179/0/0 D/E/-/C 0/0/110/- 2 200
Divine Battle Axe +9 153/187/0/0 D/E/-/C 0/0/110/- 3 200
Divine Battle Axe +10 160/195/0/0 D/E/-/C 0/0/110/- 1 200

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Battle Axe +0 130/142/0/0 D/E/-/B 0/0/-/110 1 200
Occult Battle Axe +1 137/149/0/0 D/E/-/B 0/0/-/110 1 200
Occult Battle Axe +2 145/156/0/0 D/E/-/B 0/0/-/110 1 200
Occult Battle Axe +3 153/163/0/0 D/E/-/B 0/0/-/110 2 200
Occult Battle Axe +4 161/170/0/0 D/E/-/B 0/0/-/110 3 200
Occult Battle Axe +5 169/177/0/0 D/E/-/B 0/0/-/110 1 200

Fire

Fire damage added. All stat bonuses removed
Requires

Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Battle Axe +0 123/0/123/0 -/-/-/- 55/10/40/40 1 200
Fire Battle Axe +1 133/0/133/0 -/-/-/- 55/10/40.4/40 1 200
Fire Battle Axe +2 142/0/142/0 -/-/-/- 55/10/40.8/40 1 200
Fire Battle Axe +3 152/0/152/0 -/-/-/- 55/10/41.2/40 2 200
Fire Battle Axe +4 161/0/161/0 -/-/-/- 55/10/41.6/40 2 200
Fire Battle Axe +5 171/0/171/0 -/-/-/- 55/10/42/40 3 200
Fire Battle Axe +6 182/0/182/0 -/-/-/- 55/10/42.4/40 1 200
Fire Battle Axe +7 193/0/193/0 -/-/-/- 55/10/42.8/40 1 200
Fire Battle Axe +8 205/0/205/0 -/-/-/- 55/10/43.2/40 2 200
Fire Battle Axe +9 216/0/216/0 -/-/-/- 55/10/43.6/40 3 200
Fire Battle Axe +10 228/0/228/0 -/-/-/- 55/10/44/40 1 200

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Damage Reduction Red Titanite Chunk Red Titanite Slab Souls
Chaos Battle Axe +0 149/0/171/0 -/-/-/- 55/10/40/40 1 200
Chaos Battle Axe +1 157/0/180/0 -/-/-/- 55/10/40.8/40 1 200
Chaos Battle Axe +2 166/0/190/0 -/-/-/- 55/10/41.6/40 1 200
Chaos Battle Axe +3 174/0/199/0 -/-/-/- 55/10/42.4/40 2 200
Chaos Battle Axe +4 182/0/209/0 -/-/-/- 55/10/43.2/40 3 200
Chaos Battle Axe +5 190/0/218/0 -/-/-/- 55/10/44/40 1 200

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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