Battle Axe
battle axe on hand

In-Game Description

Standard battle axe. Inflicts regular damage,
making it effective in various situations.

Powerful attack due to its weight, but one
wrong swing leaves the wielder wide open,
so timing and proximity to the enemy must
be judged carefully.

Availability

Bandit class starting weapon

Sold by Andre of Astora for 1,000 Souls

Rare drop by Armored Hollow (Axe) in Undead Burg

General Information

Axes are slow to handle and are slightly heavier than other weapons, but deal greater damage and drain more poise when hit.

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
battle-axe.png Battle Axe 95/0/0/0

(Normal)
100 250 4.0 121/8/0/0

C/D/-/-
55/10/40/40 36 200

Move Set

Upgrades

Basic

Standard upgrade path.
Requires:

60% STR, 30% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Battle Axe +0 95/0/0/0 55/10/40/40 C/D/-/- - 200
Battle Axe +1 104/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Shard 200
Battle Axe +2 114/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Shard 200
Battle Axe +3 123/0/0/0 55/10/40/40 C/D/-/- 2 x Titanite Shard 200
Battle Axe +4 133/0/0/0 55/10/40/40 C/D/-/- 2 x Titanite Shard 200
Battle Axe +5 142/0/0/0 55/10/40/40 C/D/-/- 3 x Titanite Shard 200
Battle Axe +6 152/0/0/0 55/10/40/40 C/D/-/- 1 x Large Titanite Shard 200
Battle Axe +7 161/0/0/0 55/10/40/40 C/D/-/- 1 x Large Titanite Shard 200
Battle Axe +8 171/0/0/0 55/10/40/40 C/D/-/- 2 x Large Titanite Shard 200
Battle Axe +9 180/0/0/0 55/10/40/40 C/D/-/- 2 x Large Titanite Shard 200
Battle Axe +10 190/0/0/0 55/10/40/40 C/D/-/- 3 x Large Titanite Shard 200
Battle Axe +11 199/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Chunk 200
Battle Axe +12 209/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Chunk 200
Battle Axe +13 218/0/0/0 55/10/40/40 C/D/-/- 2 x Titanite Chunk 200
Battle Axe +14 228/0/0/0 55/10/40/40 C/D/-/- 3 x Titanite Chunk 200
Battle Axe +15 237/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Slab 200

Crystal

Weapon durability reduced to 25. Base damage increased.
Requires:

60% STR, 30% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Crystal Battle Axe +0 209/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Chunk 200
Crystal Battle Axe +1 218/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Chunk 200
Crystal Battle Axe +2 228/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Chunk 200
Crystal Battle Axe +3 237/0/0/0 55/10/40/40 C/D/-/- 2 x Titanite Chunk 200
Crystal Battle Axe +4 247/0/0/0 55/10/40/40 C/D/-/- 2 x Titanite Chunk 200
Crystal Battle Axe +5 256/0/0/0 55/10/40/40 C/D/-/- 1 x Titanite Slab 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Lightning Battle Axe +0 171/0/0/171 55/10/40/40 -/-/-/- 1 x Titanite Chunk 200
Lightning Battle Axe +1 184/0/0/184 55/10/40/43.2 -/-/-/- 1 x Titanite Chunk 200
Lightning Battle Axe +2 197/0/0/197 55/10/40/46.4 -/-/-/- 1 x Titanite Chunk 200
Lightning Battle Axe +3 210/0/0/210 55/10/40/49.6 -/-/-/- 2 x Titanite Chunk 200
Lightning Battle Axe +4 224/0/0/224 55/10/40/52.8 -/-/-/- 3 x Titanite Chunk 200
Lightning Battle Axe +5 237/0/0/237 55/10/40/56 -/-/-/- 1 x Titanite Slab 200

Raw

Base damage increased. Stat bonuses reduced.
Requires:

45% STR, 23% DEX scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Raw Battle Axe +0 163/0/0/0 55/10/40/40 D/D/-/- 1 x Large Titanite Shard 200
Raw Battle Axe +1 174/0/0/0 55/10/40/40 D/D/-/- 1 x Large Titanite Shard 200
Raw Battle Axe +2 185/0/0/0 55/10/40/40 D/D/-/- 1 x Large Titanite Shard 200
Raw Battle Axe +3 196/0/0/0 55/10/40/40 D/D/-/- 2 x Large Titanite Shard 200
Raw Battle Axe +4 207/0/0/0 55/10/40/40 D/D/-/- 2 x Large Titanite Shard 200
Raw Battle Axe +5 218/0/0/0 55/10/40/40 D/D/-/- 3 x Large Titanite Shard 200

Magic

Adds magic damage. Moderate damage bonus from intelligence. Can no longer be enchanted by Magic Weapon.
Requires:

Blue Titanite

17% STR, 8% DEX, 65% INT scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Magic Battle Axe +0 106/115/0/0 55/10/40/40 E/E/C/- 1 x Green Titanite Shard 200
Magic Battle Axe +1 113/123/0/0 55/10/40/40 E/E/C/- 1 x Green Titanite Shard 200
Magic Battle Axe +2 120/130/0/0 55/10/40/40 E/E/C/- 1 x Green Titanite Shard 200
Magic Battle Axe +3 127/138/0/0 55/10/40/40 E/E/C/- 2 x Green Titanite Shard 200
Magic Battle Axe +4 134/146/0/0 55/10/40/40 E/E/C/- 2 x Green Titanite Shard 200
Magic Battle Axe +5 142/154/0/0 55/10/40/40 E/E/C/- 3 x Green Titanite Shard 200
Magic Battle Axe +6 149/161/0/0 55/10/40/40 E/E/C/- 1 x Blue Titanite Chunk 200
Magic Battle Axe +7 156/169/0/0 55/10/40/40 E/E/C/- 1 x Blue Titanite Chunk 200
Magic Battle Axe +8 163/177/0/0 55/10/40/40 E/E/C/- 2 x Blue Titanite Chunk 200
Magic Battle Axe +9 170/184/0/0 55/10/40/40 E/E/C/- 2 x Blue Titanite Chunk 200
Magic Battle Axe +10 177/192/0/0 55/10/40/40 E/E/C/- 1 x Blue Titanite Slab 200

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires:

12% STR, 6% DEX, 63% INT scaling. Unknown amount of additional INT scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Enchanted Battle Axe +0 142/152/0/0 55/10/40/40 E/E/C/0 1 x Blue Titanite Chunk 200
Enchanted Battle Axe +1 147/156/0/0 55/10/40/40 E/E/C/0 1 x Blue Titanite Chunk 200
Enchanted Battle Axe +2 153/161/0/0 55/10/40/40 E/E/C/0 1 x Blue Titanite Chunk 200
Enchanted Battle Axe +3 159/165/0/0 55/10/40/40 E/E/C/0 2 x Blue Titanite Chunk 200
Enchanted Battle Axe +4 164/170/0/0 55/10/40/40 E/E/C/0 3 x Blue Titanite Chunk 200
Enchanted Battle Axe +5 170/176/0/0 55/10/40/40 E/E/C/0 1 x Blue Titanite Slab 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires:

23% STR, 12% DEX, 64% FAI scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Divine Battle Axe +0 96/117/0/0 55/10/40/40 D/E/-/C 1 x Green Titanite Shard 200
Divine Battle Axe +1 102/124/0/0 55/10/40/40 D/E/-/C 1 x Green Titanite Shard 200
Divine Battle Axe +2 108/132/0/0 55/10/40/40 D/E/-/C 1 x Green Titanite Shard 200
Divine Battle Axe +3 115/140/0/0 55/10/40/40 D/E/-/C 2 x Green Titanite Shard 200
Divine Battle Axe +4 121/148/0/0 55/10/40/40 D/E/-/C 2 x Green Titanite Shard 200
Divine Battle Axe +5 128/156/0/0 55/10/40/40 D/E/-/C 3 x Green Titanite Shard 200
Divine Battle Axe +6 134/163/0/0 55/10/40/40 D/E/-/C 1 x White Titanite Chunk 200
Divine Battle Axe +7 140/171/0/0 55/10/40/40 D/E/-/C 1 x White Titanite Chunk 200
Divine Battle Axe +8 147/179/0/0 55/10/40/40 D/E/-/C 2 x White Titanite Chunk 200
Divine Battle Axe +9 153/187/0/0 55/10/40/40 D/E/-/C 3 x White Titanite Chunk 200
Divine Battle Axe +10 160/195/0/0 55/10/40/40 D/E/-/C 1 x White Titanite Slab 200

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires:

22% STR, 11% DEX, 76% FAI scaling.

Name Damage Defense Stat Bonuses Materials Cost Souls
Occult Battle Axe +0 130/142/0/0 55/10/40/40 D/E/-/B 1 x White Titanite Chunk 200
Occult Battle Axe +1 137/149/0/0 55/10/40/40 D/E/-/B 1 x White Titanite Chunk 200
Occult Battle Axe +2 145/156/0/0 55/10/40/40 D/E/-/B 1 x White Titanite Chunk 200
Occult Battle Axe +3 153/163/0/0 55/10/40/40 D/E/-/B 2 x White Titanite Chunk 200
Occult Battle Axe +4 161/170/0/0 55/10/40/40 D/E/-/B 3 x White Titanite Chunk 200
Occult Battle Axe +5 169/177/0/0 55/10/40/40 D/E/-/B 1 x White Titanite Slab 200

Fire

Fire damage added. All stat bonuses removed.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Fire Battle Axe +0 123/0/123/0 55/10/40/40 -/-/-/- 1 x Green Titanite Shard 200
Fire Battle Axe +1 133/0/133/0 55/10/40.4/40 -/-/-/- 1 x Green Titanite Shard 200
Fire Battle Axe +2 142/0/142/0 55/10/40.8/40 -/-/-/- 1 x Green Titanite Shard 200
Fire Battle Axe +3 152/0/152/0 55/10/41.2/40 -/-/-/- 2 x Green Titanite Shard 200
Fire Battle Axe +4 161/0/161/0 55/10/41.6/40 -/-/-/- 2 x Green Titanite Shard 200
Fire Battle Axe +5 171/0/171/0 55/10/42/40 -/-/-/- 3 x Green Titanite Shard 200
Fire Battle Axe +6 182/0/182/0 55/10/42.4/40 -/-/-/- 1 x Red Titanite Chunk 200
Fire Battle Axe +7 193/0/193/0 55/10/42.8/40 -/-/-/- 1 x Red Titanite Chunk 200
Fire Battle Axe +8 205/0/205/0 55/10/43.2/40 -/-/-/- 2 x Red Titanite Chunk 200
Fire Battle Axe +9 216/0/216/0 55/10/43.6/40 -/-/-/- 3 x Red Titanite Chunk 200
Fire Battle Axe +10 228/0/228/0 55/10/44/40 -/-/-/- 1 x Red Titanite Slab 200

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires:

Name Damage Defense Stat Bonuses Materials Cost Souls
Chaos Battle Axe +0 149/0/171/0 55/10/40/40 -/-/-/- 1 x Red Titanite Chunk 200
Chaos Battle Axe +1 157/0/180/0 55/10/40.8/40 -/-/-/- 1 x Red Titanite Chunk 200
Chaos Battle Axe +2 166/0/190/0 55/10/41.6/40 -/-/-/- 1 x Red Titanite Chunk 200
Chaos Battle Axe +3 174/0/199/0 55/10/42.4/40 -/-/-/- 2 x Red Titanite Chunk 200
Chaos Battle Axe +4 182/0/209/0 55/10/43.2/40 -/-/-/- 3 x Red Titanite Chunk 200
Chaos Battle Axe +5 190/0/218/0 55/10/44/40 -/-/-/- 1 x Red Titanite Slab 200

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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