Black Iron Armor

In-Game Description

Armor of Black Iron Tarkus, a knight
known for his great strength.

Built of a special black iron and
providing strong defense, notably
against fire, but so terrible heavy to be
unwieldy to all but Tarkus himself.

Availability

Treasure from a corpse in Anor Londo, along with the rest of the Black Iron Set, the Black Iron Greatshield, and a Greatsword. The corpse is located to the left of the giant painting that leads to the Painted World of Ariamis, guarded by a Painting Guardian.

General Information

Part of the Black Iron Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
black-iron-armor.png Black Iron Armor 68/64.6/78.2/68 30/51/21 43/25/13 31 600 15.6 1000

Upgrades

Requires Twinkling Titanite

Name Physical Defense Elemental Defense Resistance Twinkling Titanite
Black Iron Armor +0 68/64.6/78.2/68 30/51/21 43/25/13 -
Black Iron Armor +1 73.4/69.8/84.5/73.4 32.4/55.1/22.7 45.1/26.2/13.6 1
Black Iron Armor +2 80.9/76.9/93.1/80.9 35.7/60.7/25 46.9/27.2/14.2 1
Black Iron Armor +3 87.7/83.3/100.9/87.7 38.7/65.8/27.1 49/28.5/14.8 2
Black Iron Armor +4 94.5/89.8/108.7/94.5 41.7/70.9/29.2 50.7/29.5/15.3 2
Black Iron Armor +5 105.4/100.1/121.2/105.4 46.5/79/32.6 54.6/31.7/16.5 4

Key

Physical Defense: The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:
  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense: The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance: The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:
  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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