Black Knight


These are the once-proud knights of Gwyn that traveled with him to the Kiln of the First Flame, but were burned by the still hot ashes. Now these mighty knights roam Lordran and, in their hollowed state, are looking to kill the chosen undead as he/she will try to kill the one they were sworn to protect.

Black Knights do not re-spawn after being killed, aside from the Black Knights located in the Kiln of the First Flame.


Undead Burg
Guarding the Blue Tearstone Ring. Wields Black Knight Sword.

Playthrough HP Souls
New Game 497 800
NG+ 1,212 4,000
NG+6 1,515 5,000

Undead Parish
On top of the tower before the Armored Tusk area. Wields Black Knight Greatsword.

Playthrough HP Souls
New Game 532 800
NG+ 1,219 3,200
NG+6 1,524 4,000

Darkroot Basin
Near the Grass Crest Shield before the Hydra. Wields Black Knight Halberd.

Playthrough HP Souls
New Game 603 1,800
NG+ 1,225 7,200
NG+6 1,531 9,000

The Catacombs
Under a pitfall trap, before the last Necromancer. Wields Black Knight Greataxe.

Playthrough HP Souls
New Game 710 1,200
NG+ 1,299 3,600
NG+6 1,624 4,500

Undead Asylum (revisited)
x2, Guarding the starting cell, replacing the first Hollow Archer. Wields Black Knight Sword.

Playthrough HP Souls
New Game 745 1,200
NG+ 1,304 3,600
NG+6 1,630 4,500

Tomb of the Giants
On a path near the second bonfire, after the first Skeleton Beast. Wields Black Knight Halberd.

Playthrough HP Souls
New Game 887 1,200
NG+ 1,393 2,400
NG+6 1,741 3,000

Kiln of the First Flame
Five respawning Black Knights located throughout the level. Wielding all Black Knight weapon types.

Playthrough HP Souls
New Game 958 2,000
NG+ 1,476 4,000
NG+6 1,845 5,000


Item Chance* Notes
Black Knight Halberd 20% Dropped only by Halberd-wielding knight
Black Knight Greataxe 20% Dropped only by Greataxe-wielding knight
Black Knight Greatsword 20% Dropped only by Greatsword-wielding knight
Black Knight Sword 20% Dropped only by Sword-wielding knight
Black Knight Shield 5% Dropped by all types
Titanite Chunk 100% Dropped by Sword-wielding Knights (excluding Undead Asylum)
White Titanite Chunk 100% Dropped by Greatsword-wielding Knights
Red Titanite Chunk 100% Dropped by Greatsword-wielding Knights, and Sword-wielding of the Undead Asylum
Blue Titanite Chunk 100% Dropped by Halberd-wielding Black Knights

*Item drop rates can be improved by increasing Item Discovery


Occult Weapons


  • The Black Knights will chase you far longer than usual enemies. So if you aggro them you'll have to cover a very long distance until they'll stop chasing you and return to their initial place.
  • Resting at a bonfire will not reset a Black Knight that is already chasing you.
  • Black Knights cannot interact with objects such as ladders and doors.



  • Stab
  • 3 Hit Combo
  • Heavy Combo
  • Running, Stab
  • Shield Bash


  • Overhead swing
  • Uppercut
  • Thrust
  • Shield Bash


  • Thrust
  • Uppercut
  • Double Spin
  • Sweep
  • Shield Bash


  • Shield Bash
  • Leap attack
  • Repeated chops
  • Overhead swing


Dodging and Blocking

The Black Knights hit hard and are usually fast so heavy builds generally don't have the mobility required to outmanoeuvre them and should block, and light builds generally don't have the stability to block so should dodge. Stay at the edge of his range to familiarise yourself with his attacks, then bait them out and strike in the interim between finishing a combo and raising his guard. Note that if you move too far out of range during his combo he will not complete it and you will not get your window.

  • While blocking, watch for his shield bash. It is a very short range attack and is easy to dodge but drains a lot of stamina (likely staggering you) and he will follow it up with a devastating attack.
  • All Black Knight attacks, excluding the unblockable sword charge and the shield bash but including the leaping Greataxe attack, can be parried. Sticking close to the Black Knight helps.


Hover at the edge of his range and bait out his combos, then attack once (or twice for a fast weapon) as he finishes them.

  • At least the Drake Sword is recommended (get it and come back for the knight in Undead Burg as a mistake is often fatal that early in the game and this will significantly reduce the time required to duel him)

Critical Damage

Allowing the knight to finish a combo will occasionally allow you to get around behind him, where you can perform a backstab.


  • His shield has good magic resists so even if using spells or miracles you still need to hover at the edge of his range and bait out attacks, however you have the option of backing up and hitting him while he attacks if you are fast.

Stealth and Diversion

The Slumbering Dragoncrest Ring allows you to sneak up on knights with their backs turned to allow you to land a backstab on them. Note this item is not available until Sen's Fortress.


  • Undead Burg
    • Hellkite Dragon assist - This will only work after you kill the Taurus Demon. Clear out the level of all enemies, except the ones on the Dragon bridge. Get his attention and have him chase you all the way up and to the Dragon Bridge where you can dodge the fire (see Undead Burg page for guide) but he will not.
    • Fatal Fall - Clear the surrounding area of enemies. Go up the stairs leading to the tower containing the fog gate. Right after the first corner is a drop leading to a small edge. Aggro the Black Knight, take the drop and it will fall off the cliff. You can then roll to the nearby ledge.
    • Unreachable - Get a bow and 200 Arrows or a full stock of Soul Arrows (30) Head to Undead Burg and kill everyone there. Let him chase you to the ladder that you have to climb up in order to kill the Hollows that throw firebombs from the top. Walk to the very end of the rooftop, opposite from the ladder. This will lure him into the opening below. Wait for him to get confused and walk up and down the stairs to look for you, he can't climb up ladders. Shoot until he dies. If you time it right, you can hit him in the back while he circles, doing significantly more damage. Note the cost of the arrows will be far more than is retrieved from killing him.
    • Through the Door - Get the Black Knight to chase you to the house the firebombers were on, and close the door behind you. The Knight won't be able to open the door and you can simply poke him through the door with a spear. Be wary, as the Black Knight can still kill you through the door.
  • Undead Parish
    • Unreachable - Get his attention then run down the stairs, into the opening. Run up the stairs where the boar is, but instead of entering the area get on the ledge and run to the end. As the stairs go down, the Black Knight can't reach you from them. Target him and pump 20 soul arrows or about 5 flame toss into him.
    • Bonfire Assist - First kill everyone in the bottom around the second Bonfire, and the slowly draw the Knight towards it. Lock-on to the knight, and position yourself behind the fire (preferably with your back against the corner and your shield raised). He'll connect a few hits, but he will also keep hitting the fire, and quickly die. Keep an eye on your stamina (let go of the guard to recover it quicker, but raise the shield again when he telegraphs an attack) and don't move, it should be over quickly.
    • Hellkite Dragon Assist - First get to the bonfire underneath the Hellkite Dragon and open the gate to the area with the Armored Tusk, climb the steps and lead the black knight on to the bridge and run all the way to the second spear wielding undead, once you see the Hellkite Dragon take cover in the save nook and the knight will be blasted, he will not die but simply run out of cover and get the drake to spew flames forth once more.
    • Fatal Fall - Proceed from the Undead Burg bonfire, up the ladder shortcut, under the bridge, and up the ladder to Undead Parish, killing two soldiers and three rats as you go. Run up and draw the knight's attention. Return to the area under the bridge. When the knight tries to follow you under the bridge, it will fall off the ledge to its death and automatically give you its drops.
  • Undead Asylum (Return Visit)
    • There are two Black Knights waiting for you in very confined spaces. Unless you are confident enough to parry their attacks, draw them out into open areas where you can fight more freely.
  • Darkroot Basin
    • Unsportman - Part way to the corpse with the Hunter Armor Set, the Black Knight stops chasing you and turns around. Use this to lure the Black Knight to you, then fire ranged attacks at him when his back is turned.
    • Fatal Fall - When performing a backstab, it is possible to throw him off the cliff for an easy kill, if you position yourself correctly. In order to achieve this, bait him into attacking with your back to the edge, then quickly get behind him for the backstab before he has time to turn around.
    • Alternatively, he can be tricked into jumping backwards off the cliff. Lure him to the nearby cave entrance, then block his attacks and maneuver him to the far left of the cave entrance (facing the drop) and keep blocking/dodging until he performs the jump. Note that if he does this, it will take some time for him to actually die; this is most likely due to landing on the ledge below instead of falling into the water. Just keep moving around; he should attempt to follow and fall to his death.
  • Catacombs
    • Stealth Clearing - By using Hush or Slumbering Dragoncrest Ring you can move through the room with the Wheel Skeletons without being spotted by the Black Knight where normally the Black Knight would jump down and fight you. This allows you to clear out the skeletons first and not have to worry about them.
    • Leeroy Strategy - Enlist the help of Paladin Leeroy. Smash all the Skeleton Wheels that come your way. Run to the Black Knight side of the cavern. Make him drop down and chase you to where Leeroy will help you smash him.
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