Black Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
mask-of-velka.png Mask of Velka 12/13.1/12/12 12/10/7 9/9/20 0 400 2.5 100
black-cleric-robe.png Black Cleric Robe 23/25.1/23/23 29/25/19 22/22/13 0 400 3.9 100
black-manchette.png Black Manchette 11/12/11/11 14/11/9 10/10/5 0 400 1.8 100
black-tights.png Black Tights 16/17.4/16/16 22/17/13 15/15/9 0 400 2.8 100
Total 62/67.6/62/62 77/63/48 56/56/47 0 - 11 400
Fully Upgraded Total 96.1/104.8/96.1/96.1 119.3/97.7/74.3 173.7/71.1/59.6 0 - 11 400
Location Treasure: Painted World of Ariamis Annex, near to the Vow of Silence Miracle. As you enter the Annex proper, Velka's Rapier is to your right and the Dark Ember is in front of you. Turn left and quickly climb the long staircase with your shield raised to block the fire bursts from the Engorged Zombie. Turn left at the top and go down the short stairway. The Armor is on your left.
Black Set

Descriptions

Mask of Velka

Mask worn by pardoners serving Velka,
the Goddess of Sin.

The pardoners listen to the confessions of
sinners, urging reflection and salvation.
Their masks symbolize separation from
worldly desires.

Black Cleric Robe

Robe worn by pardoners serving Velka,
the Goddess of Sin.

The pardoners' attire is uniformly black in
color and said to be imbued with Velka's
mystical power, which provides resistance
against all manner of magic.

Black Manchette

Manchette worn by pardoners serving Velka,
the Goddess of Sin.

The pardoners' attire is uniformly black in
color and said to be imbued with Velka's
mystical power, which provides resistance
against all manner of magic.

Black Tights

Tights worn by pardoners serving Velka,
the Goddess of Sin.

The pardoners' attire is uniformly black in
color and said to be imbued with Velka's
mystical power, which provides resistance
against all manner of magic.

[[/collapsible]]

Upgrades

requires Twinkling Titanite


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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