Black Sorcerer Gauntlets

In-Game Description

Gauntlets worn by the secret sorcerers at
Vinheim Dragon School.

They secretly work with sound-based spells,
and never reveal themselves.

Availability

Found in Sen's Fortress with the rest of the Black Sorcerer Set

General Information

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
black-sorcerer-gauntlets.png Black Sorcerer Gauntlets 8/8.2/8.7/8.0 17/12/12 18/18/2 0 200 1 100

Upgrades

Requires Titanite

Name Physical Defense Elemental Defense Resistance Shard L. Shard Chunk Slab
Black Sorcerer Gauntlets +0 8/8.2/8.7/8.0 17/12/12 18/18/2
Black Sorcerer Gauntlets +1 8.8/9.1/9.6/8.8 18.7/13.2/13.2 18/18/2 1
Black Sorcerer Gauntlets +2 9.6/9.9/10.5/9.6 20.4/14.4/14.4 18/18/2 1
Black Sorcerer Gauntlets +3 10.4/10.7/11.3/10.4 22.1/15.6/15.6 18/18/2 2
Black Sorcerer Gauntlets +4 11.4/11.8/12.5/11.4 24.3/17.2/17.2 18.9/18.9/2.1 1
Black Sorcerer Gauntlets +5 12.5/12.9/13.6/12.5 26.5/18.7/18.7 19.8/19.8/2.2 1
Black Sorcerer Gauntlets +6 13.5/13.9/14.7/13.5 28.7/20.3/20.3 20.7/20.7/2.3 2
Black Sorcerer Gauntlets +7 14.8/15.2/16.1/14.8 31.5/22.2/22.2 21.6/21.6/2.4 1
Black Sorcerer Gauntlets +8 16.1/16.6/17.5/16.1 34.2/24.1/24.1 22.5/22.5/2.5 1
Black Sorcerer Gauntlets +9 17.4/17.9/18.9/17.4 36.9/26/26 23.4/23.4/2.6 2
Black Sorcerer Gauntlets +10 19.4/19.9/21.1/19.4 41.1/29.0/29.0 25.2/25.2/2.8 1

Notes

  • This item has the best Magic protection of any hand armor in the game at +10.

Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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