Bonewheel Shield
Bonewheel Shield

In-Game Description

Giant wooden wheel encircled by spikes.
Half-melded to a strange skeleton.

Can be used as a great shield, only for the
great gaps. But at least the spikes turn into
weapons with a good spin. Strange indeed!

Availability

Skeleton Wheel drop in the Catacombs and the Painted World of Ariamis

General Information

The R2 attack is multi-hit. It is surprisingly damaging (though not very practical as you can't move for a while) if the shield has been modified into a Fire or Lightning version.

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability
bonewheel-shield.png Bonewheel Shield 80/0/0/0

(Strike)
100 200 12 301/0/0/0

D/-/-/-
90/30/30/51 66

Move Set

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Shard L. Shard Chunk Slab Souls
Bonewheel Shield +0 80/0/0/0 D/-/-/- 90/30/30/51 66
Bonewheel Shield +1 88/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +2 96/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +3 104/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Bonewheel Shield +4 112/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Bonewheel Shield +5 120/0/0/0 D/-/-/- 90/30/30/51 66 3 800
Bonewheel Shield +6 128/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +7 136/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +8 144/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Bonewheel Shield +9 152/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Bonewheel Shield +10 160/0/0/0 D/-/-/- 90/30/30/51 66 3 800
Bonewheel Shield +11 168/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +12 176/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Bonewheel Shield +13 184/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Bonewheel Shield +14 192/0/0/0 D/-/-/- 90/30/30/51 66 3 800
Bonewheel Shield +15 200/0/0/0 D/-/-/- 90/30/30/51 66 1 800

Crystal

Shield durability reduced to 20. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Crystal Bonewheel Shield +0 176/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Crystal Bonewheel Shield +1 184/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Crystal Bonewheel Shield +2 192/0/0/0 D/-/-/- 90/30/30/51 66 1 800
Crystal Bonewheel Shield +3 200/0/0/0 D/-/-/- 90/30/30/51 66 2 800
Crystal Bonewheel Shield +4 208/0/0/0 D/-/-/- 90/30/30/51 66 3 800
Crystal Bonewheel Shield +5 216/0/0/0 D/-/-/- 90/30/30/51 66 3 800

Lightning

Lightning damage added. All stat bonuses removed. Lightning defense rises to 71.4 at +5
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Lightning Bonewheel Shield +0 160/0/0/160 -/-/-/- 90/30/30/51 66 1 800
Lightning Bonewheel Shield +1 172/0/0/172 -/-/-/- 90/30/30/55.1 66 1 800
Lightning Bonewheel Shield +2 184/0/0/184 -/-/-/- 90/30/30/59.2 66 1 800
Lightning Bonewheel Shield +3 196/0/0/196 -/-/-/- 90/30/30/63.2 66 2 800
Lightning Bonewheel Shield +4 208/0/0/208 -/-/-/- 90/30/30/67.3 66 3 800
Lightning Bonewheel Shield +5 220/0/0/224 -/-/-/- 90/30/30/71.4 66 1 800

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Bonewheel Shield +0 90/97/0/0 E/-/D/- 90/30/30/51 66 1 800
Magic Bonewheel Shield +1 96/104/0/0 E/-/D/- 90/30/30/51 66 1 800
Magic Bonewheel Shield +2 102/110/0/0 E/-/D/- 90/30/30/51 66 1 800
Magic Bonewheel Shield +3 108/117/0/0 E/-/D/- 90/30/30/51 66 2 800
Magic Bonewheel Shield +4 114/123/0/0 E/-/D/- 90/30/30/51 66 2 800
Magic Bonewheel Shield +5 120/130/0/0 E/-/D/- 90/30/30/51 66 3 800
Magic Bonewheel Shield +6 125/136/0/0 E/-/D/- 90/30/30/51 66 1 800
Magic Bonewheel Shield +7 132/143/0/0 E/-/D/- 90/30/30/51 66 1 800
Magic Bonewheel Shield +8 138/149/0/0 E/-/D/- 90/30/30/51 66 2 800
Magic Bonewheel Shield +9 144/156/0/0 E/-/D/- 90/30/30/51 66 3 800
Magic Bonewheel Shield +10 150/162/0/0 E/-/D/- 90/30/30/51 66 1 800

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Aux Effect Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Bonewheel Shield +0 81/99/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800
Divine Bonewheel Shield +1 86/105/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800
Divine Bonewheel Shield +2 91/112/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800
Divine Bonewheel Shield +3 97/118/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 2 800
Divine Bonewheel Shield +4 102/125/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 2 800
Divine Bonewheel Shield +5 108/132/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 3 800
Divine Bonewheel Shield +6 113/138/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800
Divine Bonewheel Shield +7 118/145/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800
Divine Bonewheel Shield +8 124/151/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 2 800
Divine Bonewheel Shield +9 129/158/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 3 800
Divine Bonewheel Shield +10 135/165/0/0 E/-/-/D 90/30/30/51 66 0/0/110/- 1 800

Fire

Fire damage added. All stat bonuses removed
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Bonewheel Shield +0 120/0/120/0 -/-/-/- 90/30/30/51 66 1 800
Fire Bonewheel Shield +1 128/0/128/0 -/-/-/- 90/30/30.3/51 66 1 800
Fire Bonewheel Shield +2 136/0/136/0 -/-/-/- 90/30/30.6/51 66 1 800
Fire Bonewheel Shield +3 144/0/144/0 -/-/-/- 90/30/30.9/51 66 2 800
Fire Bonewheel Shield +4 152/0/152/0 -/-/-/- 90/30/31.2/51 66 2 800
Fire Bonewheel Shield +5 160/0/160/0 -/-/-/- 90/30/31.5/51 66 3 800
Fire Bonewheel Shield +6 172/0/172/0 -/-/-/- 90/30/31.8/51 66 1 800
Fire Bonewheel Shield +7 184/0/184/0 -/-/-/- 90/30/32.1/51 66 1 800
Fire Bonewheel Shield +8 196/0/196/0 -/-/-/- 90/30/32.4/51 66 2 800
Fire Bonewheel Shield +9 208/0/208/0 -/-/-/- 90/30/32.7/51 66 3 800
Fire Bonewheel Shield +10 224/0/224/0 -/-/-/- 90/30/33/51 66 1 800

Key

Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields have Blunt physical damage, apart from the Spiked shield's Slashing damage, but it is also more of a weapon than a shield.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

2. At around lvl 20 INT, a +15 bonewheel shield with Crystal Magic Weapon cast upon it does roughly the same amount of damage a +10 fire/lightning weapon does. So once you get higher than 20INT the +15 bonewheel shield is the strongest.

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