Caestus
Caestus

In-Game Description

The weapon augments one's bare hands
with thick, studded leather.

The Caestus has a short reach, but quickly
cools down. Amount of damage inflicted is
dependent on its wearer's strength.

Availability

Sold by Andre of Astora for 200 Souls

General Information

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Aux Effects Frampt Souls
caestus.png Caestus 66/0/0/0

(Strike)
100 300 0.5 51/8/0/0

C/C/-/-
0/0/0/0 0 0/0/-/- 50

Move Set

Upgrades

Basic

Standard upgrade path
Requires

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Caestus +0 66/0/0/0 C/C/-/- - - - - -
Caestus +1 72/0/0/0 C/C/-/- 1 - - - 100
Caestus +2 79/0/0/0 C/C/-/- 1 - - - 100
Caestus +3 85/0/0/0 C/C/-/- 2 - - - 100
Caestus +4 92/0/0/0 C/C/-/- 2 - - - 100
Caestus +5 99/0/0/0 C/C/-/- 3 - - - 100
Caestus +6 105/0/0/0 C/C/-/- - 1 - - 100
Caestus +7 112/0/0/0 C/C/-/- - 1 - - 100
Caestus +8 118/0/0/0 C/C/-/- - 2 - - 100
Caestus +9 125/0/0/0 C/C/-/- - 2 - - 100
Caestus +10 132/0/0/0 C/C/-/- - 3 - - 100
Caestus +11 138/0/0/0 C/C/-/- - - 1 - 100
Caestus +12 145/0/0/0 C/C/-/- - - 1 - 100
Caestus +13 151/0/0/0 C/C/-/- - - 2 - 100
Caestus +14 158/0/0/0 C/C/-/- - - 3 - 100
Caestus +15 165/0/0/0 C/C/-/- - - - 1 100

Crystal

Weapon durability reduced to 30. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Chunk Slab Souls
Crystal Caestus +0 145/0/0/0 C/C/-/- 1 100
Crystal Caestus +1 151/0/0/0 C/C/-/- 1 100
Crystal Caestus +2 158/0/0/0 C/C/-/- 1 100
Crystal Caestus +3 165/0/0/0 C/C/-/- 2 100
Crystal Caestus +4 171/0/0/0 C/C/-/- 3 100
Crystal Caestus +5 178/0/0/0 C/C/-/- 1 100

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Chunk Slab Souls
Lightning Caestus +0 118/0/0/118 -/-/-/- 1 - 100
Lightning Caestus +1 128/0/0/128 -/-/-/- 1 - 100
Lightning Caestus +2 137/0/0/137 -/-/-/- 1 - 100
Lightning Caestus +3 146/0/0/146 -/-/-/- 2 - 100
Lightning Caestus +4 155/0/0/155 -/-/-/- 3 - 100
Lightning Caestus +5 165/0/0/165 -/-/-/- - 1 100

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses L. Shard Souls
Raw Caestus +0 114/0/0/0 D/D/-/- 1 100
Raw Caestus +1 121/0/0/0 D/D/-/- 1 100
Raw Caestus +2 129/0/0/0 D/D/-/- 1 100
Raw Caestus +3 136/0/0/0 D/D/-/- 2 100
Raw Caestus +4 144/0/0/0 D/D/-/- 2 100
Raw Caestus +5 152/0/0/0 D/D/-/- 3 100

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Caestus +0 75/81/0/0 E/E/C/- 1 100
Magic Caestus +1 80/86/0/0 E/E/C/- 1 100
Magic Caestus +2 85/91/0/0 E/E/C/- 1 100
Magic Caestus +3 90/97/0/0 E/E/C/- 2 100
Magic Caestus +4 95/102/0/0 E/E/C/- 2 100
Magic Caestus +5 100/108/0/0 E/E/C/- 3 100
Magic Caestus +6 104/113/0/0 E/E/B/- 1 100
Magic Caestus +7 110/118/0/0 E/E/B/- 1 100
Magic Caestus +8 115/124/0/0 E/E/B/- 2 100
Magic Caestus +9 120/129/0/0 E/E/B/- 3 100
Magic Caestus +10 125/135/0/0 E/E/B/- 1 100

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Caestus +0 100/106/0/0 E/E/B/- 1 100
Enchanted Caestus +1 104/109/0/0 E/E/B/- 1 100
Enchanted Caestus +2 108/112/0/0 E/E/A/- 1 100
Enchanted Caestus +3 112/115/0/0 E/E/A/- 2 100
Enchanted Caestus +4 116/118/0/0 E/E/A/- 3 100
Enchanted Caestus +5 120/122/0/0 E/E/A/- 1 100

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Caestus +0 67/82/0/0 D/D/-/C 0/0/110/- 1 100
Divine Caestus +1 72/88/0/0 D/D/-/C 0/0/110/- 1 100
Divine Caestus +2 76/93/0/0 D/D/-/C 0/0/110/- 1 100
Divine Caestus +3 81/99/0/0 D/D/-/C 0/0/110/- 2 100
Divine Caestus +4 85/104/0/0 D/D/-/C 0/0/110/- 2 100
Divine Caestus +5 90/110/0/0 D/D/-/C 0/0/110/- 3 100
Divine Caestus +6 94/115/0/0 D/D/-/B 0/0/110/- 1 100
Divine Caestus +7 99/121/0/0 D/D/-/B 0/0/110/- 1 100
Divine Caestus +8 103/126/0/0 D/D/-/B 0/0/110/- 2 100
Divine Caestus +9 108/132/0/0 D/D/-/B 0/0/110/- 3 100
Divine Caestus +10 112/137/0/0 D/D/-/B 0/0/110/- 1 100

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Caestus +0 90/100/0/0 E/E/-/B 0/0/-/110 1 100
Occult Caestus +1 95/104/0/0 E/E/-/B 0/0/-/110 1 100
Occult Caestus +2 100/110/0/0 E/E/-/B 0/0/-/110 1 100
Occult Caestus +3 106/115/0/0 E/E/-/B 0/0/-/110 2 100
Occult Caestus +4 111/120/0/0 D/D/-/A 0/0/-/110 3 100
Occult Caestus +5 116/125/0/0 D/D/-/A 0/0/-/110 1 100

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Caestus +0 85/0/85/0 -/-/-/- 1 100
Fire Caestus +1 92/0/92/0 -/-/-/- 1 100
Fire Caestus +2 99/0/99/0 -/-/-/- 1 100
Fire Caestus +3 105/0/105/0 -/-/-/- 2 100
Fire Caestus +4 112/0/112/0 -/-/-/- 2 100
Fire Caestus +5 118/0/118/0 -/-/-/- 3 100
Fire Caestus +6 126/0/126/0 -/-/-/- 1 100
Fire Caestus +7 134/0/134/0 -/-/-/- 1 100
Fire Caestus +8 142/0/142/0 -/-/-/- 2 100
Fire Caestus +9 150/0/150/0 -/-/-/- 3 100
Fire Caestus +10 158/0/158/0 -/-/-/- 1 100

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Red Titanite Chunk Red Titanite Slab Souls
Chaos Caestus +0 102/0/118/0 -/-/-/- 1 100
Chaos Caestus +1 108/0/125/0 -/-/-/- 1 100
Chaos Caestus +2 114/0/132/0 -/-/-/- 1 100
Chaos Caestus +3 119/0/138/0 -/-/-/- 2 100
Chaos Caestus +4 125/0/145/0 -/-/-/- 3 100
Chaos Caestus +5 131/0/151/0 -/-/-/- 1 100

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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