Chain Helm

In-Game Description

A chainmail helm of thin interlinking rings
of steel. It is common throughout the human
world since it can be easily produced, it is not
too heavy, and offers good defense.

Knights may favor flashy armor, but for
warriors on the battlefield, anything is
fine as long as it keeps them alive.

Availability

General Information

Part of the Chain Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
chain-helm.png Chain Helm 12/12/14.4/11.6 10/8/3 10/6/0 5 300 3.0 100

Upgrades

Requires Titanite

Name Physical Defense Elemental Defense Resistance Shard Large Shard Chunk Slab
Chain Helm +0 12/12/14.4/11.6 10/8/3 10/6/0
Chain Helm +1 13.2/13.2/15.8/12.8 11/8.8/3.3 10/6/0 1
Chain Helm +2 14.4/14.4/17.3/14 12/9.6/3.6 10/6/0 2
Chain Helm +3 15.6/15.6/18.7/15.1 13/10.4/3.9 10/6/0 3
Chain Helm +4 17.2/17.2/20.6/16.6 14.3/11.4/4.3 10.5/6.3/0 1
Chain Helm +5 18.7/18.7/22.5/18.2 15.6/12.5/4.7 11/6.6/0 2
Chain Helm +6 20.3/20.3/24.3/19.7 16.9/13.5/5.1 11.5/6.9/0 3
Chain Helm +7 22.2/22.2/26.6/21.5 18.5/14.8/5.6 12/7.2/0 1
Chain Helm +8 24.1/24.1/28.9/23.4 20.1/16.1/6 12.5/7.5/0 2
Chain Helm +9 26/26/31.2/25.3 21.7/17.4/6.5 13/7.8/0 3
Chain Helm +10 29/29/34.8/28.2 24.2/19.4/7.3 14/8.4/0 1

Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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