Chaos Blade
Chaos Blade

In-Game Description

A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.
This blade inherits only the chaotic nature
of Quelaag, and has a unique speckled design.
Blade wielder erodes along with opponents.


Created by the Giant Blacksmith in Anor Londo from the Soul of Quelaag and any +10 Katana for 5,000 Souls

General Information

Bleed build up is 36 per strike

Drains 20 HP per strike from the wielder. Critical attacks don't trigger this drain

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Reduction %
Stability Frampt Souls
chaos-blade.png Chaos Blade 144/0/0/0

Bleed 300

100 120 6.0 161/14/0/0

45/10/30/30 30

Move Set

  • One-handed strong attack is replaced by a delayed left-to-right horizontal slash.
  • Two-handed strong attack is a delayed vertical chop. The blade being held back then released by the left hand provides leverage to create a very forceful chop that can knock down opponents. Also consumes a lot of stamina.


Requires Demon Titanite
85% DEX scaling.

Name Damage Stat Bonuses Demon Titanite Souls
Chaos Blade +0 144/0/0/0 -/B/-/-
Chaos Blade +1 158/0/0/0 -/B/-/- 1 5,000
Chaos Blade +2 172/0/0/0 -/B/-/- 1 5,000
Chaos Blade +3 187/0/0/0 -/B/-/- 2 5,000
Chaos Blade +4 201/0/0/0 -/B/-/- 2 5,000
Chaos Blade +5 216/0/0/0 -/B/-/- 4 5,000

Humanity Effect at +5

Humanity Physical Damage
1 +20
2 +10
3 +10
4 +6
5 +7
6 +6
7 +6
8 +6
9 +7
10 (Cap) +6
Total +84




The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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