Chaos Blade
Chaos Blade

In-Game Description

A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.
This blade inherits only the chaotic nature
of Quelaag, and has a unique speckled design.
Blade wielder erodes along with opponents.


Created by the Giant Blacksmith in Anor Londo from the Soul of Quelaag and any +10 Katana for 5,000 Souls

General Information

Bleed build-up is 36 per strike.

Drains 20 HP per strike from the wielder. Critical attacks don't trigger this drain.

Unquestionably considered the strongest weapon for higher-level PvP by the consensus of the community.

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Reduction %
Stability Frampt Souls
chaos-blade.png Chaos Blade 144/0/0/0

Bleed 300

100 120 6.0 161/14/0/0

45/10/30/30 30 1,000

Move Set

  • One-handed strong attack is replaced by a delayed left-to-right horizontal slash.
  • Two-handed strong attack is a delayed vertical chop. The blade being held back then released by the left hand provides leverage to create a very forceful chop that can knock down opponents. Also consumes a lot of stamina.


Humanity Effect at +5

Humanity Physical Damage
1 +20
2 +10
3 +10
4 +6
5 +7
6 +6
7 +6
8 +6
9 +7
10 (Cap) +6
Total +84




The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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