Cracked Round Shield
Cracked Round Shield

In-Game Description

Round wooden shield.
Cracked and nearly broken.

Wood shields are lighter than metal shields,
but this one has lower physical damage
reduction stability, partly due to cracking.

Availability

Starting shield for the Pyromancer class

Random drop by Hollows with these shields equipped

General Information

Cannot deflect any attacks, much like the Dark Hand

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt Souls
cracked-round-shield.png Cracked Round Shield 46/0/0/0

(Strike)
60 1.0 6/0/0/0

D/-/-/-
65/55/10/45 30 50

Move Set

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Shard L. Shard Chunk Slab Souls
Cracked Round Shield +0 46/0/0/0 D/-/-/- 65/55/10/45 30
Cracked Round Shield +1 48/0/0/0 D/-/-/- 65/55/10/45 30 1 200
Cracked Round Shield +2 50/0/0/0 D/-/-/- 65/55/10/45 31 1 200
Cracked Round Shield +3 52/0/0/0 D/-/-/- 65/55/10/45 31 2 200
Cracked Round Shield +4 55/0/0/0 D/-/-/- 65/55/10/45 32 2 200
Cracked Round Shield +5 57/0/0/0 D/-/-/- 65/55/10/45 33 3 200
Cracked Round Shield +6 60/0/0/0 D/-/-/- 65/55/10/45 33 1 200
Cracked Round Shield +7 63/0/0/0 D/-/-/- 65/55/10/45 34 1 200
Cracked Round Shield +8 65/0/0/0 D/-/-/- 65/55/10/45 34 2 200
Cracked Round Shield +9 68/0/0/0 D/-/-/- 65/55/10/45 35 2 200
Cracked Round Shield +10 71/0/0/0 D/-/-/- 65/55/10/45 36 3 200
Cracked Round Shield +11 74/0/0/0 D/-/-/- 65/55/10/45 36 1 200
Cracked Round Shield +12 77/0/0/0 D/-/-/- 65/55/10/45 36 1 200
Cracked Round Shield +13 80/0/0/0 D/-/-/- 65/55/10/45 36 2 200
Cracked Round Shield +14 84/0/0/0 D/-/-/- 65/55/10/45 37 3 200
Cracked Round Shield +15 92/0/0/0 D/-/-/- 65/55/10/45 37 1 200

Crystal

Weapon durability reduced to 6. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Crystal Cracked Round Shield +0 71/0/0/0 D/-/-/- 65/55/10/45 37 1 200
Crystal Cracked Round Shield +1 74/0/0/0 D/-/-/- 65/55/10/45 37 1 200
Crystal Cracked Round Shield +2 77/0/0/0 D/-/-/- 65/55/10/45 38 1 200
Crystal Cracked Round Shield +3 80/0/0/0 D/-/-/- 65/55/10/45 38 2 200
Crystal Cracked Round Shield +4 84/0/0/0 D/-/-/- 65/55/10/45 38 3 200
Crystal Cracked Round Shield +5 92/0/0/0 D/-/-/- 65/55/10/45 39 1 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Lightning Cracked Round Shield +0 71/0/0/71 -/-/-/- 65/55/10/50.4 30 1 200
Lightning Cracked Round Shield +1 74/0/0/74 -/-/-/- 65/55/10/51.3 30 1 200
Lightning Cracked Round Shield +2 77/0/0/77 -/-/-/- 65/55/10/51.8 30 1 200
Lightning Cracked Round Shield +3 80/0/0/80 -/-/-/- 65/55/10/52.2 30 2 200
Lightning Cracked Round Shield +4 84/0/0/84 -/-/-/- 65/55/10/53.1 30 3 200
Lightning Cracked Round Shield +5 92/0/0/92 -/-/-/- 65/55/10/54 30 1 200

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Cracked Round Shield +0 43/46/0/0 E/-/D/- 65/55/10/45 30 1 200
Magic Cracked Round Shield +1 45/48/0/0 E/-/D/- 65/56.6/10/45 30 1 200
Magic Cracked Round Shield +2 47/50/0/0 E/-/D/- 65/58.3/10/45 30 1 200
Magic Cracked Round Shield +3 50/52/0/0 E/-/D/- 65/60/10/45 30 2 200
Magic Cracked Round Shield +4 52/55/0/0 E/-/D/- 65/61.6/10/45 30 2 200
Magic Cracked Round Shield +5 54/57/0/0 E/-/D/- 65/63.3/10/45 30 3 200
Magic Cracked Round Shield +6 56/59/0/0 E/-/D/- 65/64.9/10/45 30 1 200
Magic Cracked Round Shield +7 59/62/0/0 E/-/D/- 65/66.6/10/45 30 1 200
Magic Cracked Round Shield +8 61/65/0/0 E/-/D/- 65/68.2/10/45 30 2 200
Magic Cracked Round Shield +9 64/67/0/0 E/-/D/- 65/69.8/10/45 30 3 200
Magic Cracked Round Shield +10 70/74/0/0 E/-/D/- 65/71.5/10/45 30 1 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Aux Effect Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Cracked Round Shield +0 38/47/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200
Divine Cracked Round Shield +1 40/49/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200
Divine Cracked Round Shield +2 42/52/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200
Divine Cracked Round Shield +3 44/54/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 2 200
Divine Cracked Round Shield +4 46/56/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 2 200
Divine Cracked Round Shield +5 48/58/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 3 200
Divine Cracked Round Shield +6 50/61/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200
Divine Cracked Round Shield +7 52/64/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200
Divine Cracked Round Shield +8 54/66/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 2 200
Divine Cracked Round Shield +9 56/69/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 3 200
Divine Cracked Round Shield +10 62/76/0/0 E/-/D/- 65/55/10/45 30 0/0/110/- 1 200

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Cracked Round Shield +0 57/0/57/0 -/-/-/- 65/55/10/45 30 1 200
Fire Cracked Round Shield +1 60/0/60/0 -/-/-/- 65/55/10.3/45 30 1 200
Fire Cracked Round Shield +2 63/0/63/0 -/-/-/- 65/55/10.6/45 30 1 200
Fire Cracked Round Shield +3 65/0/65/0 -/-/-/- 65/55/10.9/45 30 2 200
Fire Cracked Round Shield +4 68/0/68/0 -/-/-/- 65/55/11.2/45 30 2 200
Fire Cracked Round Shield +5 71/0/71/0 -/-/-/- 65/55/11.5/45 30 3 200
Fire Cracked Round Shield +6 74/0/74/0 -/-/-/- 65/55/11.8/45 30 1 200
Fire Cracked Round Shield +7 77/0/77/0 -/-/-/- 65/55/12.1/45 30 1 200
Fire Cracked Round Shield +8 80/0/80/0 -/-/-/- 65/55/12.4/45 30 2 200
Fire Cracked Round Shield +9 84/0/84/0 -/-/-/- 65/55/12.7/45 30 3 200
Fire Cracked Round Shield +10 92/0/92/0 -/-/-/- 65/55/13/45 30 1 200

Key

Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields have Blunt physical damage, apart from the Spiked shield's Slashing damage, but it is also more of a weapon than a shield.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

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