In-Game Description
Abyss sorcery discovered by an Oolacile sorcerer on the brink of madness.
Create a cloud of Dark Fog.
Although Dark Fog is, in theory, relatively close to humanity,
it also happens to be a terrible poison for humans.
Perhaps it reflects man's cruelty against his own.
Availability
- On a corpse dangling from a high platform in Oolacile Township.
General Information
MagAdj Modifier | Uses | Duration | Dex Reduction | Stats Needed | Slot Cost | NPC Trainer | Training Cost |
---|---|---|---|---|---|---|---|
0/0/0/0 | 2 | 180 seconds | 20 frames | 18 Int | 1 Attunement Slot | - | - |
- Creates a mist that applies poison buildup to the target once every second. It spreads from 1 to 3 ingame units within 1.5 second and lasts 6 seconds.
- The poison's HP loss rate is 4 HP/second, lasting for 3 minutes.
- With the exception of buildup rate and poison damage rate, its effect is identical to Poison Mist.
- Slow casting speed. Shares casting animation with Heavy Soul Arrow, Great Heavy Soul Arrow, White Dragon Breath, Dark Orb and Pursuers.
- Like any other Additional Contents, this sorcery doesn't count towards the Wisdom of a Sage Trophy/Achievement.
Key
MagAdj Modifier: |
The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:
Certain enemies are weak or strong against different damage types. |
Uses: | The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast. |
Duration: | The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring. |
Slot Cost: | The number of attunement slots necessary to attune one instance of a spell. |
Stats Needed: | The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith. |
Dex Reduction: | The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed. |
NPC Trainer, Training Cost: |
The NPC who can teach the player the spell for the Training Cost. |