Dark Silver Tracer

Dark Silver Tracer

In-Game Description

A dark silver dagger used by the
Lord's Blade Ciaran, of Gwyn's Four Knights.

The victim is first distracted by the dazzling
streaks of the Gold Tracer, then stung by
the vicious poison of the dagger.

Availability

General Information

Strong attack's toxin buildup is 36 per strike. When inflicted,

  • HP loss rate is 6 HP/seconds
  • Slows stamina regeneration by -15 stamina/seconds
  • Lasts for 10 minutes
Image Name Damage Critical Bonus Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
Enchantable
dark-silver-tracer.png Dark Silver Tracer 75/0/0/0

(Slashing/Thrust)
160 120 1.0 61/25/0/0

E/S/-/-
45/10/30/30 26 100 -

Move Set

Notes

Highest critical bonus in the game if you have the Additional Content

Upgrades

Name Damage Stat Bonuses Twinkling Titanite Souls
Dark Silver Tracer +0 75/0/0/0 E/S/-/-
Dark Silver Tracer +1 82/0/0/0 E/S/-/- 1 2,000
Dark Silver Tracer +2 90/0/0/0 E/S/-/- 1 2,000
Dark Silver Tracer +3 97/0/0/0 E/S/-/- 2 2,000
Dark Silver Tracer +4 105/0/0/0 E/S/-/- 2 2,000
Dark Silver Tracer +5 112/0/0/0 E/S/-/- 4 2,000

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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