Darkmoon Blade

darkmoon blade icon

In-Game Description

Miracle granted to those bound by covenant
to Gwyndolin, Lord Gwyn's lastborn.
Boost right weapon with rays of Darkmoon.

The power of the rays of the Darkmoon are
manifested in vengeance, and the deeper the
animus, the more devastating the attack.

Availability

General Information

MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 60 seconds 0 frames 30 Faith 1 Attunement Slot Dark Sun Gwyndolin Blade of the Darkmoon Covenant +1
  • Like any other items given by a covenant, only one copy of Darkmoon Blade can be obtained on a character.
  • Requires being a member of the Blade of the Darkmoon covenant to be able to cast it. It can still be equipped by those who are not members of the covenant but they will not be able to use it.

Covenant Level Magic Adjustment

Covenant Level Bonus Damage
Blade of the Darkmoon +0 Talisman's MagAdjust * 1.8
Blade of the Darkmoon +1 Talisman's MagAdjust * 1.9
Blade of the Darkmoon +2 Talisman's MagAdjust * 2.0
Blade of the Darkmoon +3 Talisman's MagAdjust * 2.1

Key

MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.
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