Dragon Greatsword
dragon greatsword on hand

In-Game Description

This sword, one of the rare dragon weapons,
came from the tail of the stone dragon of
Ash Lake, descendant of the ancient dragons.

Its great mystical power will be unleashed
when wielded with two hands.

Availability

Tail drop from the Everlasting Dragon in Ash lake. The Everlasting Dragon can't get hostile, so just walk behind him and strike his tail several times until it falls off.

General Information

Raises Magic and Fire defense by 20 points.

Cannot be enchanted.

Even though this weapon doesn't have any scaling, it has the highest base damage of any weapon in the game. Because of this, the Dragon Greatsword can do comparable amounts of damage to other ultra greatswords (Image). The drawback is that this weapon cannot be enchanted and you still need at least 34 STR to clear even the two-handed stat requirement.

Using it's two-handed mystical power will drain it's durability by 50 with each use.

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
dragon-greatsword.png Dragon Greatsword 390/0/0/0

(Normal)
100 400 24 501/10/0/0

-/-/-/-
70/10/50/50 44 5,000

Move Set

Upgrades

Requires Dragon Scale

Name Damage Stat Bonuses Dragon Scale Souls
Dragon Greatsword +0 390/0/0/0 -/-/-/-
Dragon Greatsword +1 429/0/0/0 -/-/-/- 1 10,000
Dragon Greatsword +2 468/0/0/0 -/-/-/- 1 10,000
Dragon Greatsword +3 506/0/0/0 -/-/-/- 2 10,000
Dragon Greatsword +4 546/0/0/0 -/-/-/- 2 10,000
Dragon Greatsword +5 585/0/0/0 -/-/-/- 4 10,000

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
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