Eastern Armor

In-Game Description

A distinctive armor made in an Eastern land.

Exquisitely crafted, this armor offers
excellent defense, particularly versus slash
attacks, which are one of the main threats in
battles in the East.

Availability

Found on a dead body in the Darkroot Garden on the other side of the Crest door near the cliff side overlooking the Hydra boss

General Information

Part of the Eastern Armor Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
eastern-armor.png Eastern Armor 45/42.7/55.8/43.6 15/33/18 38/28/0 20 450 12.3 0

Upgrades

Requires Twinkling Titanite

Name Physical Defense Elemental Defense Resistance Twinkling Titanite
Eastern Armor +0 45/42.7/55.8/43.6 15/33/18 38/28/0
Eastern Armor +1 48.6/46.2/60.3/47.1 16.2/35.6/19.4 39.9/29.4/0 1
Eastern Armor +2 53.6/50.9/66.4/51.9 17.9/39.3/21.4 41.4/30.5/0 1
Eastern Armor +3 58/55.1/72/56.3 19.3/42.6/23.2 43.3/31.9/0 2
Eastern Armor +4 62.5/59.4/77.6/60.7 20.9/45.9/25 44.8/33/0 2
Eastern Armor +5 69.8/66.3/86.5/67.7 23.3/51.1/27.9 48.3/35.6/0 4

Key

Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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