Effigy Shield
Effigy Shield

In-Game Description

Frightful occult shield. Defends against
divine weapons and lightning.

In an ill-fated plot to destroy the very
gods, the followers of the occult once
attempted to steal the power of
Gravelord Nito, the first of the dead.

Availability

Treasure from a corpse in Tomb of the Giants

The plateau with the two Skeleton Beasts and a Skeleton Archer has a slope leading down. Take a right to find the corpse with the shield. Beware, a Black Knight (Halberd) is guarding the path to the Effigy Shield; it is advised to lure him back on the plateau where you can circle him.

General Information

This shield was designed by Mat Gunn for the Shield Design contest held by From Software prior to the release of the game. Mat Gunn's original name for the shield was 'Xenomorph's Aegis'. The names of all four winning designers appear in the game credits.

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Aux Effects Frampt Souls
effigy-shield.png Effigy Shield 60/0/0/0

(Strike)
100 180 3.0 101/0/0/16

D/-/-/-
90/40/70/90 45 0/0/-/- 50

Move Set

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Damage
Reduction %
Stability Shard L. Shard Chunk Slab Souls
Effigy Shield +0 60/0/0/0 90/40/70/90 45 - - - - 200
Effigy Shield +1 62/0/0/0 90/40/70/90 45 1 - - - 200
Effigy Shield +2 66/0/0/0 90/40/70/90 46 1 - - - 200
Effigy Shield +3 69/0/0/0 90/40/70/90 47 2 - - - 200
Effigy Shield +4 72/0/0/0 90/40/70/90 48 2 - - - 200
Effigy Shield +5 75/0/0/0 90/40/70/90 49 3 - - - 200
Effigy Shield +6 78/0/0/0 90/40/70/90 50 - 1 - - 200
Effigy Shield +7 82/0/0/0 90/40/70/90 51 - 1 - - 200
Effigy Shield +8 85/0/0/0 90/40/70/90 52 - 2 - - 200
Effigy Shield +9 89/0/0/0 90/40/70/90 53 - 2 - - 200
Effigy Shield +10 93/0/0/0 90/40/70/90 54 - 3 - - 200
Effigy Shield +11 97/0/0/0 90/40/70/90 54 - - 1 - 200
Effigy Shield +12 101/0/0/0 90/40/70/90 54 - - 1 - 200
Effigy Shield +13 105/0/0/0 90/40/70/90 55 - - 2 - 200
Effigy Shield +14 109/0/0/0 90/40/70/90 55 - - 3 - 200
Effigy Shield +15 120/0/0/0 90/40/70/90 56 - - - 1 200

Crystal

Weapon durability reduced to 18. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Crystal Effigy Shield +0 93/0/0/0 D/-/-/- 90/40/70/90 56 1 200
Crystal Effigy Shield +1 97/0/0/0 D/-/-/- 90/40/70/90 56 1 200
Crystal Effigy Shield +2 101/0/0/0 D/-/-/- 90/40/70/90 57 1 200
Crystal Effigy Shield +3 105/0/0/0 D/-/-/- 90/40/70/90 57 2 200
Crystal Effigy Shield +4 109/0/0/0 D/-/-/- 90/40/70/90 58 3 200
Crystal Effigy Shield +5 120/0/0/0 D/-/-/- 90/40/70/90 58 1 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Name Damage Damage
Reduction %
Stability Titanite Chunk Titanite Slab Souls
Lightning Effigy Shield +0 93/0/0/93 90/40/70/90 45 1 - -
Lightning Effigy Shield +1 97/0/0/97 90/40/70/90 45 1 - -
Lightning Effigy Shield +2 101/0/0/101 90/40/70/90 45 1 - -
Lightning Effigy Shield +3 105/0/0/105 90/40/70/90 45 2 - -
Lightning Effigy Shield +4 109/0/0/109 90/40/70/90 45 3 - -
Lightning Effigy Shield +5 120/0/0/120 90/40/70/90 45 - 1 -

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Effigy Shield +0 56/61/0/0 E/-/D/- 90/40/70/90 45 1 200
Magic Effigy Shield +1 58/64/0/0 E/-/D/- 90/41.2/70/90 45 1 200
Magic Effigy Shield +2 61/67/0/0 E/-/D/- 90/42.4/70/90 45 1 200
Magic Effigy Shield +3 64/70/0/0 E/-/D/- 90/43.6/70/90 45 2 200
Magic Effigy Shield +4 67/73/0/0 E/-/D/- 90/44.8/70/90 45 2 200
Magic Effigy Shield +5 69/75/0/0 E/-/D/- 90/46/70/90 45 3 200
Magic Effigy Shield +6 72/79/0/0 E/-/D/- 90/47.2/70/90 45 1 200
Magic Effigy Shield +7 76/82/0/0 E/-/D/- 90/48.4/70/90 45 1 200
Magic Effigy Shield +8 79/86/0/0 E/-/D/- 90/49.6/70/90 45 2 200
Magic Effigy Shield +9 82/89/0/0 E/-/D/- 90/50.8/70/90 45 3 200
Magic Effigy Shield +10 90/98/0/0 E/-/D/- 90/52/70/90 45 1 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Aux Effect Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Effigy Shield +0 51/62/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200
Divine Effigy Shield +1 53/65/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200
Divine Effigy Shield +2 56/68/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200
Divine Effigy Shield +3 58/71/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 2 200
Divine Effigy Shield +4 61/74/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 2 200
Divine Effigy Shield +5 63/77/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 3 200
Divine Effigy Shield +6 66/81/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200
Divine Effigy Shield +7 69/84/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200
Divine Effigy Shield +8 72/88/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 2 200
Divine Effigy Shield +9 75/91/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 3 200
Divine Effigy Shield +10 82/100/0/0 E/-/D/- 90/40/70/90 45 0/0/110/- 1 200

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Effigy Shield +0 75/0/75/0 -/-/-/- 90/40/70/90 45 1 200
Fire Effigy Shield +1 78/0/78/0 -/-/-/- 90/40/71.4/90 45 1 200
Fire Effigy Shield +2 82/0/82/0 -/-/-/- 90/40/72.8/90 45 1 200
Fire Effigy Shield +3 85/0/85/0 -/-/-/- 90/40/74.2/90 45 2 200
Fire Effigy Shield +4 89/0/89/0 -/-/-/- 90/40/75.6/90 45 2 200
Fire Effigy Shield +5 93/0/93/0 -/-/-/- 90/40/77/90 45 3 200
Fire Effigy Shield +6 97/0/97/0 -/-/-/- 90/40/78.4/90 45 1 200
Fire Effigy Shield +7 101/0/101/0 -/-/-/- 90/40/79.8/90 45 1 200
Fire Effigy Shield +8 105/0/105/0 -/-/-/- 90/40/81.2/90 45 2 200
Fire Effigy Shield +9 109/0/109/0 -/-/-/- 90/40/82.6/90 45 3 200
Fire Effigy Shield +10 120/0/120/0 -/-/-/- 90/40/84/90 45 1 200

Key

Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields have Blunt physical damage, apart from the Spiked shield's Slashing damage, but it is also more of a weapon than a shield.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License