Elite Cleric Gauntlets

In-Game Description

Gauntlets worn by the warrior clerics of the
Way of White, who are famous for being
unyielding in battle.

Among such gauntlets, those that were black
belonged to warrior clerics sent on missions,
many of whom were high-level priests.


General Information

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
elite-cleric-gauntlets.jpg Elite Cleric Gauntlets 24/24/27.4/24 13/12/9 14/9/0 14 500 7.8 100



Requires Titanite

Name Physical Defense Elemental Defense Resistance Shard Large Shard Chunk Slab
Elite Cleric Armor + 0 24/24/27.4/24 13/12/9 14/9/0
Elite Cleric Armor + 1 26.4/26.4/30.1/26.4 14.3/13.2/9.9 14/9/0 1
Elite Cleric Armor + 2 28.8/28.8/32.8/28.8 15.6/14.4/10.8 14/9/0 2
Elite Cleric Armor + 3 31.2/31.2/35.6/31.2 16.9/15.6/11.7 16.9/15.6/11.7 3
Elite Cleric Armor + 4 34.3/34.3/39.1/34.3 18.6/17.2/12.9 14.7/9.4/0 1
Elite Cleric Armor + 5 37.4/37.4/42.7/37.4 20.3/18.7/14 15.4/9.9/0 2
Elite Cleric Armor + 6 40.6/40.6/46.2/40.6 22/22.3/15.2 16.1/10.4/0 3
Elite Cleric Armor + 7 44.4/44.4/50.2/44.4 24.1/22.2/16.6 16.8/10.8/0 1
Elite Cleric Armor + 8 48.2/48.2/55/48.2 26.1/24.1/18.1 17.5/11.2/0 2
Elite Cleric Armor + 9 52.1/52.1/59.4/52.1 28.2/26./19.5 18.2/11.7/0 3
Elite Cleric Armor + 10 58.1/58.1/66.2/58.1 31.5/29/21.8 19.6/12.6/0 1


Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License

Subscription expired — please renew

Pro account upgrade has expired for this site and the site is now locked. If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan.