In-Game Description
Armor of a nameless knight, perhaps an elite
knight of Astora, based on the fire-warding
heraldic symbol on its blue surcoat.
Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.
Availability
Treasure from a corpse in the Darkroot Garden, along with the rest of the Elite Knight Armor Set. The corpse is guarded by two Giant Stone Knights and four Demonic Foliages, located a bit before the Moonlight Butterfly.
General Information
Part of the Elite Knight Armor SetImage | Name | Physical Defense | Elemental Defense | Resistance | Poise | Durability | Weight | Frampt Souls |
---|---|---|---|---|---|---|---|---|
Elite Knight Armor | 39/37.8/45.2/39 | 17/18/15 | 23/16/0 | 20 | 450 | 11.7 | 0 |
Upgrades
Requires Titanite
Name | Physical Defense | Elemental Defense | Resistance | Shard | L. Shard | Chunk | Slab | Souls |
---|---|---|---|---|---|---|---|---|
Elite Knight Armor +0 | 39/37.8/45.2/39 | 17/18/15 | 23/16/0 | |||||
Elite Knight Armor +1 | 42.9/41.6/49.8/42.9 | 18.7/19.8/16.5 | 23/16/0 | 1 | 200 | |||
Elite Knight Armor +2 | 46.8/45.4/54.3/46.8 | 20.4/21.6/18 | 23/16/0 | 2 | 200 | |||
Elite Knight Armor +3 | 50.7/49.2/58.8/50.7 | 22.1/23.4/19.5 | 23/16/0 | 3 | 200 | |||
Elite Knight Armor +4 | 55.8/54.1/64.7/55.8 | 24.3/25.7/21.4 | 24.1/16.8/0 | 1 | 200 | |||
Elite Knight Armor +5 | 60.8/59/70.6/60.8 | 26.5/28.1/23.4 | 25.3/17.6/0 | 2 | 200 | |||
Elite Knight Armor +6 | 65.9/63.9/76.5/65.9 | 28.7/30.4/25.4 | 26.4/18.4/0 | 3 | 200 | |||
Elite Knight Armor +7 | 72.2/70/83.7/72.2 | 31.5/33.3/27.7 | 27.6/19.2/0 | 1 | 200 | |||
Elite Knight Armor +8 | 78.4/76/90.9/78.4 | 34.2/36.2/30.1 | 28.7/20/0 | 2 | 200 | |||
Elite Knight Armor +9 | 84.6/82.1/98.2/84.6 | 36.9/39.1/32.6 | 29.9/20.8/0 | 3 | 200 | |||
Elite Knight Armor +10 | 94.4/91.5/109.5/94.4 | 41.1/43.6/36.3 | 32.2/22.4/0 | 1 | 200 |
Key
Physical Defense: |
The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:
|
Elemental Defense: |
The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:
|
Resistance: |
The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:
|
Poise: | The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks. |
Durability: | The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%. |
Weight: | The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game. |
FramptSouls: | This is the amount of souls players will receive if they feed the item to Kingseeker Frampt |