In-Game Description
Armor of a nameless knight, perhaps an elite
knight of Astora, based on the fire-warding
heraldic symbol on its blue surcoat.
Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.
Availability
Treasure from a corpse in the Darkroot Garden, along with the rest of the Elite Knight Armor Set. The corpse is guarded by two Giant Stone Knights and four Demonic Foliages, located a bit before the Moonlight Butterfly.
General Information
Part of the Elite Knight Armor SetImage | Name | Physical Defense | Elemental Defense | Resistance | Poise | Durability | Weight | Frampt Souls |
---|---|---|---|---|---|---|---|---|
![]() |
Elite Knight Armor | 39/37.8/45.2/39 | 17/18/15 | 23/16/0 | 20 | 450 | 11.7 | 0 |
Upgrades
Requires Titanite
Name | Physical Defense | Elemental Defense | Resistance | Shard | L. Shard | Chunk | Slab | Souls |
---|---|---|---|---|---|---|---|---|
Elite Knight Armor +0 | 39/37.8/45.2/39 | 17/18/15 | 23/16/0 | |||||
Elite Knight Armor +1 | 42.9/41.6/49.8/42.9 | 18.7/19.8/16.5 | 23/16/0 | 1 | 200 | |||
Elite Knight Armor +2 | 46.8/45.4/54.3/46.8 | 20.4/21.6/18 | 23/16/0 | 2 | 200 | |||
Elite Knight Armor +3 | 50.7/49.2/58.8/50.7 | 22.1/23.4/19.5 | 23/16/0 | 3 | 200 | |||
Elite Knight Armor +4 | 55.8/54.1/64.7/55.8 | 24.3/25.7/21.4 | 24.1/16.8/0 | 1 | 200 | |||
Elite Knight Armor +5 | 60.8/59/70.6/60.8 | 26.5/28.1/23.4 | 25.3/17.6/0 | 2 | 200 | |||
Elite Knight Armor +6 | 65.9/63.9/76.5/65.9 | 28.7/30.4/25.4 | 26.4/18.4/0 | 3 | 200 | |||
Elite Knight Armor +7 | 72.2/70/83.7/72.2 | 31.5/33.3/27.7 | 27.6/19.2/0 | 1 | 200 | |||
Elite Knight Armor +8 | 78.4/76/90.9/78.4 | 34.2/36.2/30.1 | 28.7/20/0 | 2 | 200 | |||
Elite Knight Armor +9 | 84.6/82.1/98.2/84.6 | 36.9/39.1/32.6 | 29.9/20.8/0 | 3 | 200 | |||
Elite Knight Armor +10 | 94.4/91.5/109.5/94.4 | 41.1/43.6/36.3 | 32.2/22.4/0 | 1 | 200 |
Key
Physical Defense: |
The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:
|
Elemental Defense: |
The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:
|
Resistance: |
The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:
|
Poise: | The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit. |
Durability: | The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%. |
Weight: | The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game. |
FramptSouls: | This is the amount of souls players will receive if they feed the item to Kingseeker Frampt |