Elite Knight Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
elite-knight-helm.png Elite Knight Helm 15/14.5/17.4/15 7/8/6 9/6/0 8 450 4.5 100
elite-knight-armor.png Elite Knight Armor 39/37.8/45.2/39 17/18/15 23/16/0 20 450 11.7 100
elite-knight-gauntlets.png Elite Knight Gauntlets 18/17.5/20.9/18 7/8/5 7/5/0 6 450 3.7 100
elite-knight-leggings.png Elite Knight Leggings 23/22.3/26.7/23 11/11/9 14/9/0 12 450 6.9 100
Total 95/92.2/110.2/95 42/45/35 53/36/0 46 - 26.8 400
Fully upgraded 230/223.1/266.7/230 101.5/109/84.7 74.2/50.4/0 46 - 26.8 400
Location Treasure from a corpse in the Darkroot Garden. The corpse is guarded by two Giant Stone Knights and four Demonic Foliages, located a bit before the Moonlight Butterfly.

Descriptions

Elite Knight Helm

Helm of a nameless knight, perhaps an elite
knight of Astora.

Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.

Elite Knight Armor

Armor of a nameless knight, perhaps an elite
knight of Astora, based on the fire-warding
heraldic symbol on its blue surcoat.

Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.

Elite Knight Gauntlets

Gauntlets of a nameless knight, perhaps an
elite knight of Astora.

Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.

Elite Knight Leggings

Leggings of a nameless knight, perhaps an
elite knight of Astora.

Although he was loath to give up on his
Undead mission, he perished at the Undead
Asylum, and went Hollow.

Upgrades

Titanite


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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