Equipment Load is the stat handling how one performs under different amounts of equipped weight.
Effects
There are four rolling and walking speeds, depending on the character's weight class. Weight class entirely depends on the current equipment's weight over Equip Load. Items that count against Equip Load include all armor parts (head, gloves, torso, and legs) and all equipment in the four hand slots (weapons, shields, and spell tools). Ammunition, consumable items and rings do not count against Equip Load.
Equipped Weight / Equip Load |
Weight Class | Movement Speed |
---|---|---|
25% or less | Light | Fastest |
Between 25% and 50% | Medium | Moderate |
Between 50% and 100% | Heavy | Slow |
More than 100% | Over-encumbered | Slowest (cannot roll) |
Weight class value (Equipped Weight/Equip Load) can be taken as a percentage. For example, an equipped weight of 26.2 divided by an Equip Load of 64.0 would equal 40.9% Equip Load, a medium weight class with a moderate movement speed and roll.
Modifiers
- Endurance is the primary modifier of Equip Load.
- Equipping Havel's Ring increases Equip Load by 50%
- Equipping the Ring of Favor and Protection increases Equip Load by 20%.
- Equipping the Mask of the Father increases Equip Load by 5%
- Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel.