Gargoyle's Halberd
Gargoyle's Halberd

In-Game Description

Halberd of the gargoyle guarding the
Bell of Awakening in the Undead Church.

Perfectly standard bronze halberd
without any special power.

Availability

General Information

Boosts bleed and poison resistance by 25 when equipped

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt Souls
gargoyle-s-halberd.png Gargoyle's Halberd 115/0/0/0

(Regular)
100 200 6.0 161/12/0/0

D/D/-/-
40/10/30/30 26 50

Move Set

Notes

  • Like all Halberds, if your attack doesn't connect with an enemy, your character will stumble and seem to not be able to handle the weight. If the hit connects, the stumble animation does not come into play and you move as normal.
  • This weapon also appears to have a thrust property to some, if not all of its damage, as it receives counter hit bonus.

Upgrades

Basic

Standard upgrade path.
Requires

Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Gargoyle's Halberd +1 126/0/0/0 D/D/-/- 1 - - - 200
Gargoyle's Halberd +2 138/0/0/0 D/D/-/- 1 - - - 200
Gargoyle's Halberd +3 149/0/0/0 D/D/-/- 2 - - - 200
Gargoyle's Halberd +4 161/0/0/0 D/D/-/- 2 - - - 200
Gargoyle's Halberd +5 172/0/0/0 D/D/-/- 3 - - - 200
Gargoyle's Halberd +6 184/0/0/0 D/D/-/- - 1 - - 200
Gargoyle's Halberd +7 195/0/0/0 D/D/-/- - 1 - - 200
Gargoyle's Halberd +8 207/0/0/0 D/D/-/- - 2 - - 200
Gargoyle's Halberd +9 218/0/0/0 D/D/-/- - 2 - - 200
Gargoyle's Halberd +10 230/0/0/0 D/D/-/- - 3 - - 200
Gargoyle's Halberd +11 241/0/0/0 D/D/-/- - - 1 - 200
Gargoyle's Halberd +12 253/0/0/0 D/D/-/- - - 1 - 200
Gargoyle's Halberd +13 264/0/0/0 D/D/-/- - - 2 - 200
Gargoyle's Halberd +14 276/0/0/0 D/D/-/- - - 3 - 200
Gargoyle's Halberd +15 287/0/0/0 D/D/-/- - - - 1 200

Crystal

Gargoyle's Halberd durability reduced to 20. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Titanite Chunk Titanite Slab Souls
Crystal Gargoyle's Halberd +0 253/0/0/0 D/D/-/- 1 200
Crystal Gargoyle's Halberd +1 264/0/0/0 D/D/-/- 1 200
Crystal Gargoyle's Halberd +2 276/0/0/0 D/D/-/- 1 200
Crystal Gargoyle's Halberd +3 287/0/0/0 D/D/-/- 2 200
Crystal Gargoyle's Halberd +4 299/0/0/0 D/D/-/- 3 200
Crystal Gargoyle's Halberd +5 310/0/0/0 D/D/-/- 1 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Ascended by Giant Blacksmith.

Name Damage Stat Bonuses Chunk Slab Souls
Lightning Gargoyle's Halberd +0 207/0/0/207 -/-/-/- 1 - 200
Lightning Gargoyle's Halberd +1 223/0/0/223 -/-/-/- 1 - 200
Lightning Gargoyle's Halberd +2 239/0/0/239 -/-/-/- 1 - 200
Lightning Gargoyle's Halberd +3 255/0/0/255 -/-/-/- 2 - 200
Lightning Gargoyle's Halberd +4 271/0/0/271 -/-/-/- 3 - 200
Lightning Gargoyle's Halberd +5 287/0/0/287 -/-/-/- - 1 200

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses L. Shard Souls
Raw Gargoyle's Halberd +0 198/0/0/0 D/D/-/- 1 200
Raw Gargoyle's Halberd +1 211/0/0/0 D/D/-/- 1 200
Raw Gargoyle's Halberd +2 224/0/0/0 D/D/-/- 1 200
Raw Gargoyle's Halberd +3 237/0/0/0 D/D/-/- 2 200
Raw Gargoyle's Halberd +4 250/0/0/0 D/D/-/- 2 200
Raw Gargoyle's Halberd +5 264/0/0/0 D/D/-/- 3 200

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Gargoyle's Halberd +0 129/139/0/0 E/E/C/- 1 200
Magic Gargoyle's Halberd +1 137/148/0/0 E/E/C/- 1 200
Magic Gargoyle's Halberd +2 146/158/0/0 E/E/C/- 1 200
Magic Gargoyle's Halberd +3 154/167/0/0 E/E/C/- 2 200
Magic Gargoyle's Halberd +4 163/176/0/0 E/E/C/- 2 200
Magic Gargoyle's Halberd +5 172/186/0/0 E/E/C/- 3 200
Magic Gargoyle's Halberd +6 180/195/0/0 E/E/C/- 1 200
Magic Gargoyle's Halberd +7 189/204/0/0 E/E/C/- 1 200
Magic Gargoyle's Halberd +8 197/213/0/0 E/E/C/- 2 200
Magic Gargoyle's Halberd +9 206/223/0/0 E/E/C/- 3 200
Magic Gargoyle's Halberd +10 215/232/0/0 E/E/C/- 1 200

Enchanted

Enchanted damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Gargoyle's Halberd +0 172/184/0/0 E/E/C/- 1 200
Enchanted Gargoyle's Halberd +1 178/189/0/0 E/E/C/- 1 200
Enchanted Gargoyle's Halberd +2 185/195/0/0 E/E/C/- 1 200
Enchanted Gargoyle's Halberd +3 192/200/0/0 E/E/B/- 2 200
Enchanted Gargoyle's Halberd +4 199/206/0/0 E/E/B/- 3 200
Enchanted Gargoyle's Halberd +5 206/213/0/0 E/E/B/- 1 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Gargoyle's Halberd +0 117/142/0/0 E/E/-/C 0/0/110/- 1 200
Divine Gargoyle's Halberd +1 124/152/0/0 E/E/-/C 0/0/110/- 1 200
Divine Gargoyle's Halberd +2 132/161/0/0 E/E/-/C 0/0/110/- 1 200
Divine Gargoyle's Halberd +3 140/171/0/0 E/E/-/C 0/0/110/- 2 200
Divine Gargoyle's Halberd +4 148/180/0/0 E/E/-/C 0/0/110/- 2 200
Divine Gargoyle's Halberd +5 156/190/0/0 E/E/-/C 0/0/110/- 3 200
Divine Gargoyle's Halberd +6 163/199/0/0 E/E/-/C 0/0/110/- 1 200
Divine Gargoyle's Halberd +7 171/209/0/0 E/E/-/C 0/0/110/- 1 200
Divine Gargoyle's Halberd +8 179/218/0/0 E/E/-/C 0/0/110/- 2 200
Divine Gargoyle's Halberd +9 187/228/0/0 E/E/-/C 0/0/110/- 3 200
Divine Gargoyle's Halberd +10 195/237/0/0 E/E/-/C 0/0/110/- 1 200

Occult

Occult damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Gargoyle's Halberd +0 158/172/0/0 E/E/-/C 0/0/-/110 1 200
Occult Gargoyle's Halberd +1 167/180/0/0 E/E/-/C 0/0/-/110 1 200
Occult Gargoyle's Halberd +2 176/189/0/0 E/E/-/C 0/0/-/110 1 200
Occult Gargoyle's Halberd +3 186/197/0/0 E/E/-/C 0/0/-/110 2 200
Occult Gargoyle's Halberd +4 195/206/0/0 E/E/-/C 0/0/-/110 3 200
Occult Gargoyle's Halberd +5 205/215/0/0 E/E/-/C 0/0/-/110 1 200

Fire

Adds fire damage. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Gargoyle's Halberd +0 149/0/149/0 -/-/-/- 40.0/10.0/30.0/30.0 1 200
Fire Gargoyle's Halberd +1 161/0/161/0 -/-/-/- 40.0/10.0/30.3/30.0 1 200
Fire Gargoyle's Halberd +2 172/0/172/0 -/-/-/- 40.0/10.0/30.6/30.0 1 200
Fire Gargoyle's Halberd +3 184/0/184/0 -/-/-/- 40.0/10.0/30.9/30.0 2 200
Fire Gargoyle's Halberd +4 195/0/195/0 -/-/-/- 40.0/10.0/31.2/30.0 2 200
Fire Gargoyle's Halberd +5 207/0/207/0 -/-/-/- 40.0/10.0/31.5/30.0 3 200
Fire Gargoyle's Halberd +6 220/0/220/0 -/-/-/- 40.0/10.0/31.8/30.0 1 200
Fire Gargoyle's Halberd +7 234/0/234/0 -/-/-/- 40.0/10.0/32.1/30.0 1 200
Fire Gargoyle's Halberd +8 248/0/248/0 -/-/-/- 40.0/10.0/32.4/30.0 2 200
Fire Gargoyle's Halberd +9 262/0/262/0 -/-/-/- 40.0/10.0/32.7/30.0 3 200
Fire Gargoyle's Halberd +10 276/0/276/0 -/-/-/- 40.0/10.0/33.0/30.0 1 200

Chaos

Chaos damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Red Titanite Chunk Red Titanite Slab Souls
Chaos Gargoyle's Halberd +0 180/0/208/0 -/-/-/- 1 200
Chaos Gargoyle's Halberd +1 190/0/220/0 -/-/-/- 1 200
Chaos Gargoyle's Halberd +2 200/0/232/0 -/-/-/- 1 200
Chaos Gargoyle's Halberd +3 209/0/243/0 -/-/-/- 2 200
Chaos Gargoyle's Halberd +4 220/0/255/0 -/-/-/- 3 200
Chaos Gargoyle's Halberd +5 230/0/266/0 -/-/-/- 1 200

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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