Greatsword
greatsword on hand

In-Game Description

Weapon type: Ultra Greatsword
Attack type: Regular/Thrust

One of the gigantic straight greatswords.

Very few have what is takes to wield this
incredibly heavy, damage-dealing monster.
A favorite of the Knights Berenike, known for
their heavy armor, and Black Iron Tarkus.

Availability

General Information

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
greatsword.png Greatsword 130/0/0/0

(Regular/Thrust)
200 12.0 282/10/0/0

C/D/-/-
70/10/50/50 44

Move Set

  • One-handed and two-handed strong attack is replaced by a thrust attack.

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Greatsword +0 130/0/0/0 C/D/-/- 800
Greatsword +1 143/0/0/0 C/D/-/- 1 800
Greatsword +2 156/0/0/0 C/D/-/- 1 800
Greatsword +3 169/0/0/0 C/D/-/- 2 800
Greatsword +4 182/0/0/0 C/D/-/- 2 800
Greatsword +5 195/0/0/0 C/D/-/- 3 800
Greatsword +6 208/0/0/0 C/D/-/- 1 800
Greatsword +7 221/0/0/0 C/D/-/- 1 800
Greatsword +8 234/0/0/0 C/D/-/- 2 800
Greatsword +9 247/0/0/0 C/D/-/- 2 800
Greatsword +10 260/0/0/0 C/D/-/- 3 800
Greatsword +11 273/0/0/0 C/D/-/- 1 800
Greatsword +12 286/0/0/0 C/D/-/- 1 800
Greatsword +13 299/0/0/0 C/D/-/- 2 800
Greatsword +14 312/0/0/0 C/D/-/- 3 800
Greatsword +15 325/0/0/0 C/D/-/- 1 800

Crystal

Weapon durability reduced. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Titanite Chunk Titanite Slab Souls
Crystal Greatsword +0 286/0/0/0 C/D/-/- 1 800
Crystal Greatsword +1 299/0/0/0 C/D/-/- 1 800
Crystal Greatsword +2 312/0/0/0 C/D/-/- 1 800
Crystal Greatsword +3 325/0/0/0 C/D/-/- 2 800
Crystal Greatsword +4 338/0/0/0 C/D/-/- 3 800
Crystal Greatsword +5 351/0/0/0 C/D/-/- 1 800

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Titanite Chunk Titanite Slab Souls
Lightning Greatsword +0 234/0/0/234 -/-/-/- 70/10/50/50 1 800
Lightning Greatsword +1 252/0/0/252 -/-/-/- 70/10/50/54 1 800
Lightning Greatsword +2 270/0/0/270 -/-/-/- 70/10/50/58 1 800
Lightning Greatsword +3 288/0/0/288 -/-/-/- 70/10/50/62 2 800
Lightning Greatsword +4 306/0/0/306 -/-/-/- 70/10/50/66 3 800
Lightning Greatsword +5 325/0/0/325 -/-/-/- 70/10/50/70 1 800

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses L. Shard Souls
Raw Greatsword +0 225/0/0/0 D/E/-/- 1 800
Raw Greatsword +1 240/0/0/0 D/E/-/- 1 800
Raw Greatsword +2 255/0/0/0 D/E/-/- 1 800
Raw Greatsword +3 270/0/0/0 D/E/-/- 2 800
Raw Greatsword +4 285/0/0/0 D/E/-/- 2 800
Raw Greatsword +5 300/0/0/0 D/E/-/- 3 800

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Greatsword +0 147/159/0/0 E/E/C/- 1 800
Magic Greatsword +1 156/169/0/0 E/E/C/- 1 800
Magic Greatsword +2 166/180/0/0 E/E/C/- 1 800
Magic Greatsword +3 176/190/0/0 E/E/C/- 2 800
Magic Greatsword +4 186/201/0/0 E/E/C/- 2 800
Magic Greatsword +5 196/212/0/0 E/E/C/- 3 800
Magic Greatsword +6 205/222/0/0 E/E/C/- 1 800
Magic Greatsword +7 215/233/0/0 E/E/C/- 1 800
Magic Greatsword +8 225/243/0/0 E/E/C/- 2 800
Magic Greatsword +9 235/254/0/0 E/E/C/- 3 800
Magic Greatsword +10 245/265/0/0 E/E/C/- 1 800

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Greatsword +0 196/208/0/0 E/E/C/- 1 800
Enchanted Greatsword +1 203/214/0/0 E/E/C/- 1 800
Enchanted Greatsword +2 211/220/0/0 E/E/B/- 1 800
Enchanted Greatsword +3 219/226/0/0 E/E/B/- 2 800
Enchanted Greatsword +4 227/232/0/0 E/E/B/- 3 800
Enchanted Greatsword +5 235/241/0/0 E/E/A/- 1 800

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Greatsword +0 132/160/0/0 D/E/-/C 0/0/110/- 1 800
Divine Greatsword +1 140/171/0/0 D/E/-/C 0/0/110/- 1 800
Divine Greatsword +2 149/181/0/0 D/E/-/C 0/0/110/- 1 800
Divine Greatsword +3 158/192/0/0 D/E/-/C 0/0/110/- 2 800
Divine Greatsword +4 167/203/0/0 D/E/-/C 0/0/110/- 2 800
Divine Greatsword +5 176/214/0/0 D/E/-/C 0/0/110/- 3 800
Divine Greatsword +6 184/224/0/0 D/E/-/C 0/0/110/- 1 800
Divine Greatsword +7 193/235/0/0 D/E/-/C 0/0/110/- 1 800
Divine Greatsword +8 202/246/0/0 D/E/-/C 0/0/110/- 2 800
Divine Greatsword +9 211/256/0/0 D/E/-/C 0/0/110/- 3 800
Divine Greatsword +10 220/267/0/0 D/E/-/C 0/0/110/- 1 800

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Greatsword +0 178/196/0/0 D/E/-/B 0/0/-/110 1 800
Occult Greatsword +1 188/205/0/0 D/E/-/B 0/0/-/110 1 800
Occult Greatsword +2 199/215/0/0 D/E/-/B 0/0/-/110 1 800
Occult Greatsword +3 210/225/0/0 D/E/-/B 0/0/-/110 2 800
Occult Greatsword +4 220/235/0/0 D/E/-/B 0/0/-/110 3 800
Occult Greatsword +5 231/245/0/0 D/E/-/B 0/0/-/110 1 800

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Greatsword +0 169/0/169/0 -/-/-/- 70/10/50/50 1 800
Fire Greatsword +1 182/0/182/0 -/-/-/- 70/10/50.5/50 1 800
Fire Greatsword +2 195/0/195/0 -/-/-/- 70/10/51/50 1 800
Fire Greatsword +3 208/0/208/0 -/-/-/- 70/10/51.5/50 2 800
Fire Greatsword +4 221/0/221/0 -/-/-/- 70/10/52/50 2 800
Fire Greatsword +5 234/0/234/0 -/-/-/- 70/10/52.5/50 3 800
Fire Greatsword +6 249/0/249/0 -/-/-/- 70/10/53/50 1 800
Fire Greatsword +7 265/0/265/0 -/-/-/- 70/10/53.5/50 1 800
Fire Greatsword +8 280/0/280/0 -/-/-/- 70/10/54/50 2 800
Fire Greatsword +9 296/0/296/0 -/-/-/- 70/10/54.5/50 3 800
Fire Greatsword +10 312/0/312/0 -/-/-/- 70/10/55/50 1 800

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Damage Reduction Red Titanite Chunk Red Titanite Slab Souls
Chaos Greatsword +0 203/0/235/0 -/-/-/- 70/10/50/50 1 800
Chaos Greatsword +1 214/0/248/0 -/-/-/- 70/10/51/50 1 800
Chaos Greatsword +2 226/0/262/0 -/-/-/- 70/10/52/50 1 800
Chaos Greatsword +3 237/0/275/0 -/-/-/- 70/10/53/50 2 800
Chaos Greatsword +4 248/0/288/0 -/-/-/- 70/10/54/50 3 800
Chaos Greatsword +5 259/0/301/0 -/-/-/- 70/10/55/50 1 800

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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