Griggs of Vinheim
Description
A sorcerer from Vinheim Dragon School. He came to Lordran in search of his master, Big Hat Logan, who has departed from Vinheim in his search for knowledge.
Location
- Lower Undead Burg
In a locked room at the bottom of the Undead Burg. To reach the bottom the player can unlock the door (using the Residence Key) next to the dragon bridge, after the Taurus Demon boss battle. After climbing down the long ladder, keep going forward, descending the staircase where you might be attacked by two Undead Attack Dogs. After the staircase, make a U-turn to the right, then hug the left wall. You'll hear Griggs shouting for help when you're near the correct door. The door to Griggs is opened with the Residence Key. It cannot be unlocked with the Master Key, despite it unlocking several other doors that the Residence Key also unlocks. Unlock the door to rescue Griggs (talking to him here is optional).
- Firelink Shrine
Near the well just before the cliff path leading up to the Undead Burg.
- Sen's Fortress
Upon buying all spells and rings from Griggs1, when you return to the room where you find the Black Sorcerer Set, a hollowed Griggs will be there. This way you can get Griggs' drop without sinning.
Use
- Sells basic Sorceries and Sorcery-related items only when your INT stat is at least 10 points.
- After Logan leaves for the the Duke's Archives, he'll sell some of Logan's sorceries (Soul Spear and Homing Soulmass), effectively enabling you to get two copies of these two spells in one playthrough.
Sells
Sorceries | Cost | Uses | INT | slots | Description |
---|---|---|---|---|---|
Soul Arrow | 1,000 | 30 | 10 | 1 | Shoots a fast projectile at target that does Magic damage |
Great Soul Arrow | 6,000 | 20 | 14 | 1 | Stronger Soul Arrow |
Heavy Soul Arrow | 2,000 | 12 | 12 | 1 | Slower Soul Arrow, but higher damage than Great |
Great Heavy Soul Arrow | 8,000 | 8 | 16 | 1 | Stronger Heavy Soul Arrow |
Magic Weapon | 3,000 | 5 | 10 | 1 | Must be used with catalyst in left hand, adds Magic damage to your right hand weapon |
Magic Shield | 3,000 | 5 | 10 | 1 | Must be used with catalyst in right hand, temporarily increases the stability of your shield |
Aural Decoy | 1,000 | 20 | 10 | 1 | Throws a decoy that lures enemies away by creating a sound |
Fall Control | 1,500 | 10 | 15 | 1 | Reduce damage and noise from fall |
Soul Spear | 40,000 | 4 | 36 | 1 | Fires large Soul Arrow that pierces its targets. Only after Big Hat Logan leaves Firelink Shrine. |
Homing Soulmass | 20,000 | 10 | 18 | 1 | Summons up to five soulmasses that fire automatically when an enemy is near. Only after Big Hat Logan leaves Firelink Shrine. |
Total | 85,500 |
Equipments | Cost | Description |
---|---|---|
Sorcerer's Catalyst | 500 | Basic catalyst needed to cast sorceries. Starting equipment of Sorcerer class. |
Bellowing Dragoncrest Ring x1 | 20,000 | Increases Sorcery and Pyromancy spell damage by 20% |
Lingering Dragoncrest Ring x1 | 20,000 | Increases the duration of Sorcery and Pyromancy spell effects by 50% |
Stats
HumanPlaythrough | HP | Souls |
---|---|---|
New Game | 659 | 1,000 |
NG+ | 1,205 | 3,000 |
NG+6 | 1,507 | 3,750 |
Playthrough | HP | Souls |
---|---|---|
New Game | 742 | - |
NG+ | 1,357 | 3,000 |
NG+6 | - | - |
Equipments
Drops
- Humanity (x1)
- Hush
- Slumbering Dragoncrest Ring
- 3 additional Humanities using Dark Hand (NG/NG+)
Notes
- In the initial room where Griggs is trapped, is a body in a barrel on the right hand side with a Sorcerer Armor Set and Sorcerer's Catalyst. Be careful breaking the barrels in the room because you can hit Griggs and turn him hostile. Rolling (dodging) can be used to break scenery without hurting NPCs.
- The trigger for Griggs to sell Soul Spear and Homing Soulmass seems to be Big Hat Logan's departure from Firelink Shrine. So if you rescue Griggs after Logan left Firelink Shrine, or even after clearing Logan's quest in The Duke's Archives, Griggs will still sell the two sorceries.
Bugs
- If Griggs' storyline is finished and he is killed in Sen's fortress, there is a possibility that he will appear in the first room where you initially meet him but, you will not be able to speak with him. Humanity can still be drained from him, however.
- There is also a possibility of Griggs appearing in the first room you find him in, with the same restrictions as mentioned above, if killed prematurely.
Dialogue
All dialogue text is © From Software Inc.
Voiced by: Blake Ritson
page revision: 93, last edited: 14 Jun 2019 22:54