Hard Leather Gauntlets

In-Game Description

Gauntlets made of thick leather. Very
common type of protective gear, they
provide a sound level of defense.

Availability

General Information

Part of the Warrior Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
hard-leather-gauntlets.png Hard Leather Gauntlets 13/13.8/13/13 12/7/13 14/12/0 0 250 3.5 100

Upgrades

Requires Titanite

Name Physical Defense Elemental Defense Resistance Shard L. Shard Chunk Slab Souls
Hard Leather Gauntlets +0 13/13.8/13/13 12/7/13 14/12/0 200
Hard Leather Gauntlets +1 14.3/15.2/14.3/14.3 13.2/7.7/14.3 14.0/12.0/0 1 200
Hard Leather Gauntlets +2 15.6/16.5/15.6/15.6 14.4/8.4/15.6 14/12/0 1 200
Hard Leather Gauntlets +3 16.9/17.9/16.9/16.9 15.6/9.1/16.9 14/12/0 2 200
Hard Leather Gauntlets +4 18.6/19.7/18.6/18.6 17.2/10/18.6 14.7/12.6/0 1 200
Hard Leather Gauntlets +5 20.3/21.5/20.3/20.3 18.7/10.9/20.3 15.4/13.2/0 1 200
Hard Leather Gauntlets +6 22/23.3/22/22 20.3/11.8/22 16.1/13.8/0 2 200
Hard Leather Gauntlets +7 24.1/25.5/24.1/24.1 22.2/12.3/24.1 16.8/14.4/0 1 200
Hard Leather Gauntlets +8 26.1/27.7/26.1/26.1 24.1/14.1/26.1 17.5/15.0/0 1 200
Hard Leather Gauntlets +9 28.2/29.9/28.2/28.2 26.0/15.2/28.2 18.2/15.6/0 2 200
Hard Leather Gauntlets +10 31.5/33.3/31.5/31.5 29.0/16.9/31.5 19.6/16.8/0 1 200

Key

Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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