Havel's Greatshield
Havel's Greatshield

In-Game Description

Greatshield of the legendary Havel the Rock.
Cut straight from a great slab of stone.
This greatshield is imbued with the magic of
Havel, provides strong defense, and is
incredibly heavy. A true divine heirloom
on par with the Dragon Tooth.


Found in a chest in a dark room behind a fireplace, blocked by an illusory wall, in Anor Londo. (The same room with Havel's Set and the Dragon Tooth)

General Information

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Reduction %
havel-s-greatshield.png Havel's Greatshield 84/0/0/0

500 26 50/0/0/0

100/90/80/80 84

Move Set

The parry/shield bash (when held in left hand) and strong attacks (when held in right hand) are replaced by a buff that boosts your poise and gives your body a Heavy Deflection effect that lasts 30 seconds.
This buff requires you to meet the strength requirement, otherwise the parry/strong attack will be the slow, heaving shield bash.
Consumes 300 durability points per use. (note: The buff isn't visible but still work when using the wolf ring)




The Damage stat dictates how much damage the shield does when used for bashing.

All shields deal Strike physical damage, except for the Pierce Shield's Thrust damage. Augmented (Fire, Lightning, Magic, Divine) shields also deal damage with their respective element.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

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