Havel's Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
havel-s-helm.png Havel's Helm 36/30.6/41.4/36 22/22/18 18/4/9 18 900 7.5 100
havel-s-armor.png Havel's Armor 92/78.2/105.8/92 56/54/49 45/11/22 47 900 19.5 100
havels-gauntlets.png Havel's Gauntlets 54/45.9/62.1/54 32/32/29 27/5/13 28 900 11.5 100
havel-s-leggings.png Havel's Leggings 54/45.9/62.1/54 32/32/29 27/5/13 28 900 11.5 100
Total 236/200.6/271.4/236 142/140/125 117/25/57 121 - 50.0 400
Location Treasures from a set of chests in Anor Londo, in a dark room behind an illusory wall
Havel's Set

Descriptions

Havel's Helm

Helm worn by Havel the Rock's warriors.
Carved from solid rock, its tremendous weight
is matched only by the defense it provides.

Havel's warriors never flinched nor retreated
from battle. Those unfortunate enough to face
them were inevitably beaten to a pulp.

Havel's Armor

Armor worn by Havel the Rock's warriors.
Carved from solid rock, its tremendous weight
is matched only by the defense it provides.

Havel's warriors never flinched nor retreated
from battle. Those unfortunate enough to face
them were inevitably beaten to a pulp.

Havel's Gauntlets

Gauntlets worn by Havel the Rock's warriors.
Carved from solid rock, their
tremendous weight is matched only by the
defense it provides.

Havel's warriors never flinched nor retreated
from battle. Those unfortunate enough to face
them were inevitably beaten to a pulp.

Havel's Leggings

Leggings worn by Havel the Rock's warriors.
Carved from solid rock, their tremendous weight
is matched only by the defense it provides.

Havel's warriors never flinched nor retreated
from battle. Those unfortunate enough to face
them were inevitably beaten to a pulp.

Upgrades

cannot be reinforced at a Blacksmith


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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