Hawkeye Gough's Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
gough-s-helm.png Gough's Helm 25/25/26.2/23.8 14/21/11 11/6/0 9 450 6.5 100
gough-s-armor.png Gough's Armor 50/50/52.5/47.5 28/41/21 21/12/0 19 450 13.0 100
goughs-gauntlets.png Gough's Gauntlets 27/27/28.3/25.6 15/22/11 11/6/0 12 450 7.0 100
gough-s-leggings.png Gough's Leggings 31/31/32.5/29.4 17/25/13 13/7/0 13 450 8.0 100
Total 133/133/139.5/126.3 74/109/56 56/31/0 53 - 34.5 -
Fully Upgraded Total 206.1/206.1/216.5/195.8 114.7/168.9/86.6 71.2/39.3/0 53 - 34.5 -
Location Obtained by killing Hawkeye Gough.
Hawkeye Gough's Set

Descriptions

Gough's Helm

Helm of Hawkeye Gough,
one of Gwyn's Four Knights.

Received as a decoration of knightly honor.
A helm crafted especially for the honorable Hawkeye Gough,
only the eye holes were packed with tree resin
by those who dismissed Gough as a brutish giant.

Gough's Armor

Armor of Hawkeye Gough,
one of Gwyn's Four Knights.

Armor donned by Gough since his days as a dragonslayer.
The medallion, bequeathed by the Lord Himself,
and the dragon bone pauldrons are symbols of the highest honors.

Gough's Gauntlets

Gauntlets of Hawkeye Gough,
one of Gwyn's Four Knights.

Received as a decoration of honor.
Crafted of similar material to the gauntlets worn by the Silver Knights.

Gough's Leggings

Leggings of Hawkeye Gough,
one of Gwyn's Four Knights.

Received as a decoration of honor.
Crafted of similar material to the gauntlets worn by the Silver Knights.

Upgrades

Twinkling Titanite


Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License