Head

Head armor at minimum upgrade level

Head Armor, Chest Armor, Hand Armor, Leg Armor

see also: Head armor at maximum upgrade level

click any heading to sort the table accordingly

Key

Phys:

The Physical Defense attribute dictates how resilient the Armor is to a certain physical damage type. The physical stats for the Armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Mag: the Magic attribute dictates how resilient the Armor is to Magical Damage
Fire: the Fire attribute dictates how resilient the Armor is to Fire Damage
Lghtng: the Lightning attribute dictates how resilient the Armor is to Lightning Damage
Bld: how Bleed Resistant the Armor is
Psn: how Poison Resistant the Armor is
Curse: how Curse Resistant the Armor is
Pse: Poise dictates how resilient the Armor is to hitstun. A higher Poise gives a greater chance that the wearer will not be interrupted or staggered when hit.
Wt: the Weight of the Armor
P:W: Poise to Weight ratio of the Armor
Set: whether the Armor belongs to an Armor Set or not
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