Holy Set
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
priest-s-hat.png Priest's Hat 8/9.4/8/8 9/5/7 9/8/0 0 350 1.2 100
holy-robe.png Holy Robe 22/26/22/22 23/14/19 24/20/0 0 350 4.0 100
traveling-gloves.png Traveling Gloves 5/5.9/5/5 5/3/4 5/4/0 0 350 0.7 100
holy-trousers.png Holy Trousers 14/16.5/14/14 15/8/12 15/13/0 0 350 2 100
Total 49/57.8/49/49 52/30/42 53/45/0 0 - 7.9 400
Fully Upgraded Total 118.6/139.9/118.6/118.6 125.9/72.4/101.6 74.2/63/0 0 - 7.9 400
Location Robe, gloves and trousers are the starting armor of the Cleric
Treasure in The Catacombs
Holy Set

Descriptions

Priest's Hat

Distinctive hat worn only by Way of White
priests in Thorolund.

It is simply meant to show their position
within the hierarchy. It holds almost no
meaning in the land of Lordran.

Holy Robe

Robe donned by the men of the cloth. Though plain
to the eye, its hardy fabric repels rain and
keeps the body warm.

Those dissatisfied with church teachings
must test their faith by going on a spiritual
journey. Such is the ritual of self-purification
of the Way of the White.

Traveling Gloves

Thick, sturdy gloves made for travelers on
extended journeys.

Holy Trousers

Trousers donned by the men of the cloth, Though
plain to the naked eye, their hardy fabric
repels rain and keeps the body warm.

Those dissatisfied with church teachings
must test their faith by going on a spiritual
journey. Such is the ritual of self-purification
of the Way of the White.

Upgrades

Titanite


Key

Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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