Iaito
Iaito

In Game Description

Katana forged in an Eastern land.
The Katana is drawn from the scabbard at
lightning speed, using an Iaijutsu technique.

Iaijutsu allows the wielder to charge
forward to swiftly cut down distant foes.

Availability

Blighttown treasure.

From the entrance located in the Depths, stay left. You need to perform a running jump to retrieve it. You can see a bonfire in the distance.

General Information

Bleed build up is 33 per strike

Image Name Damage Critical
Bonus
Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Aux Effects Frampt
Souls
iaito.png Iaito Sword 88/0/0/0

(Slash)
100 80 5.0 141/20/0/0

-/B/-/-
45/10/30/30 30 300/0/-/-

Move Set

Upgrades

Basic

Standard upgrade path.
Requires

85% DEX scaling.

Name Damage Stat Bonuses Aux Effects Upgrade Requirements Souls
Iaito +0 88/0/0/0 -/B/-/- 300/0/-/-
Iaito +1 96/0/0/0 -/B/-/- 300/0/-/- x1 Titanite Shard 200
Iaito +2 105/0/0/0 -/B/-/- 300/0/-/- x1 Titanite Shard 200
Iaito +3 114/0/0/0 -/B/-/- 300/0/-/- x2 Titanite Shards 200
Iaito +4 123/0/0/0 -/B/-/- 300/0/-/- x2 Titanite Shards 200
Iaito +5 132/0/0/0 -/B/-/- 300/0/-/- x3 Titanite Shards 200
Iaito +6 140/0/0/0 -/B/-/- 300/0/-/- x1 Large Titanite Shard 200
Iaito +7 149/0/0/0 -/B/-/- 300/0/-/- x1 Large Titanite Shard 200
Iaito +8 158/0/0/0 -/B/-/- 300/0/-/- x2 Large Titanite Shards 200
Iaito +9 167/0/0/0 -/B/-/- 300/0/-/- x2 Large Titanite Shards 200
Iaito +10 176/0/0/0 -/B/-/- 300/0/-/- x3 Large Titanite Shards 200
Iaito +11 184/0/0/0 -/B/-/- 300/0/-/- x1 Titanite Chunk 200
Iaito +12 193/0/0/0 -/B/-/- 300/0/-/- x1 Titanite Chunk 200
Iaito +13 202/0/0/0 -/B/-/- 300/0/-/- x2 Titanite Chunks 200
Iaito +14 211/0/0/0 -/A/-/- 300/0/-/- x3 Titanite Chunks 200
Iaito +15 220/0/0/0 -/A/-/- 300/0/-/- x1 Titanite Slab 200

Crystal

Base damage increased. Durability decreased. Cannot repair.
Requires

85% DEX scaling.

Name Damage Durability Stat Bonuses Aux Effects Upgrade Requirements Souls
Crystal Iaito +0 193/0/0/0 8 -/B/-/- 300/0/-/- x1 Titanite Chunk 200
Crystal Iaito +1 202/0/0/0 8 -/B/-/- 300/0/-/- x1 Titanite Chunk 200
Crystal Iaito +2 211/0/0/0 8 -/B/-/- 300/0/-/- x1 Titanite Chunk 200
Crystal Iaito +3 220/0/0/0 8 -/B/-/- 300/0/-/- x2 Titanite Chunks 200
Crystal Iaito +4 228/0/0/0 8 -/A/-/- 300/0/-/- x3 Titanite Chunks 200
Crystal Iaito +5 237/0/0/0 8 -/A/-/- 300/0/-/- x1 Titanite Slab 200

Lightning

Lightning damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Aux effects Upgrade Requirements Souls
Lightning Iaito +0 158/0/0/158 -/-/-/- 45/10/30/30 300/0/-/- x1 Titanite Chunk 200
Lightning Iaito +1 170/0/0/170 -/-/-/- 45/10/30/32.4 300/0/-/- x1 Titanite Chunk 200
Lightning Iaito +2 183/0/0/183 -/-/-/- 45/10/30/34.8 300/0/-/- x1 Titanite Chunk 200
Lightning Iaito +3 195/0/0/195 -/-/-/- 45/10/30/37.2 300/0/-/- x2 Titanite Chunks 200
Lightning Iaito +4 207/0/0/207 -/-/-/- 45/10/30/39.6 300/0/-/- x3 Titanite Chunks 200
Lightning Iaito +5 220/0/0/220 -/-/-/- 45/10/30/42 300/0/-/- x1 Titanite Slab 200

Raw

Base damage increased. Low strength bonus added, Dex bonus reduced to low.
Requires

64% DEX scaling.

Name Damage Stat Bonuses Aux effects Upgrade Requirements Souls
Raw Iaito +0 151/0/0/0 -/C/-/- 300/0/-/- x1 Large Titanite Shard 200
Raw Iaito +1 161/0/0/0 -/C/-/- 300/0/-/- x1 Large Titanite Shard 200
Raw Iaito +2 171/0/0/0 -/C/-/- 300/0/-/- x1 Large Titanite Shard 200
Raw Iaito +3 181/0/0/0 -/C/-/- 300/0/-/- x2 Large Titanite Shards 200
Raw Iaito +4 191/0/0/0 -/C/-/- 300/0/-/- x2 Large Titanite Shards 200
Raw Iaito +5 202/0/0/0 -/C/-/- 300/0/-/- x3 Large Titanite Shards 200

Magic

Base damage reduced, minimal strength bonus added, dexterity bonus reduced to minimal, moderate intelligence bonus added.
Requires

23% DEX, 61% INT scaling.

Name Damage Stat Bonuses Aux effects Upgrade Requirements Souls
Magic Iaito +0 99/108/0/0 -/D/C/- 300/0/-/- x1 Green Titanite Shard 200
Magic Iaito +1 105/115/0/0 -/D/C/- 300/0/-/- x1 Green Titanite Shard 200
Magic Iaito +2 112/122/0/0 -/D/C/- 300/0/-/- x1 Green Titanite Shard 200
Magic Iaito +3 118/129/0/0 -/D/C/- 300/0/-/- x2 Green Titanite Shards 200
Magic Iaito +4 125/136/0/0 -/D/C/- 300/0/-/- x2 Green Titanite Shards 200
Magic Iaito +5 132/144/0/0 -/D/C/- 300/0/-/- x3 Green Titanite Shards 200
Magic Iaito +6 138/151/0/0 -/D/C/- 300/0/-/- x1 Blue Titanite Chunk 200
Magic Iaito +7 145/158/0/0 -/D/C/- 300/0/-/- x1 Blue Titanite Chunk 200
Magic Iaito +8 151/165/0/0 -/D/C/- 300/0/-/- x2 Blue Titanite Chunks 200
Magic Iaito +9 158/172/0/0 -/D/C/- 300/0/-/- x3 Blue Titanite Chunks 200
Magic Iaito +10 165/180/0/0 -/D/C/- 300/0/-/- x1 Blue Titanite Slab 200

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

16% DEX, 60% INT scaling. Unknown additional amount of INT scaling.

Name Damage Stat Bonuses Aux effects Upgrade Requirements Souls
Enchanted Iaito +0 132/140/0/0 -/E/C/- 300/0/-/- x1 Blue Titanite Chunk 200
Enchanted Iaito +1 137/144/0/0 -/E/C/- 300/0/-/- x1 Blue Titanite Chunk 200
Enchanted Iaito +2 142/148/0/0 -/E/B/- 300/0/-/- x1 Blue Titanite Chunk 200
Enchanted Iaito +3 147/152/0/0 -/E/B/- 300/0/-/- x2 Blue Titanite Chunks 200
Enchanted Iaito +4 153/156/0/0 -/E/B/- 300/0/-/- x3 Blue Titanite Chunks 200
Enchanted Iaito +5 158/162/0/0 -/E/A/- 300/0/-/- x1 Blue Titanite Slab 200

Divine

Base damage reduced, dexterity bonus reduced to low, magic damage added with moderate faith bonus, holy damage added.
Requires

32% DEX, 61% FAI scaling. Additional damage multiplier against unholy enemies.

Name Damage Stat Bonuses Aux effects Upgrade Requirements Souls
Divine Iaito +0 88/109/0/0 D/E/-/C 300/0/100/- x1 Green Titanite Shard 200
Divine Iaito +1 94/116/0/0 D/E/-/C 300/0/100/- x1 Green Titanite Shard 200
Divine Iaito +2 100/124/0/0 D/E/-/C 300/0/100/- x1 Green Titanite Shard 200
Divine Iaito +3 106/131/0/0 D/E/-/C 300/0/100/- x2 Green Titanite Shards 200
Divine Iaito +4 112/138/0/0 D/E/-/C 300/0/100/- x2 Green Titanite Shards 200
Divine Iaito +5 118/146/0/0 D/E/-/C 300/0/100/- x3 Green Titanite Shards 200
Divine Iaito +6 123/153/0/0 D/E/-/C 300/0/100/- x1 White Titanite Chunk 200
Divine Iaito +7 129/160/0/0 D/E/-/C 300/0/100/- x1 White Titanite Chunk 200
Divine Iaito +8 135/167/0/0 D/E/-/C 300/0/100/- x2 White Titanite Chunks 200
Divine Iaito +9 141/175/0/0 D/E/-/C 300/0/100/- x3 White Titanite Chunks 200
Divine Iaito +10 147/182/0/0 D/E/-/C 300/0/100/- x1 White Titanite Slab 200

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

30% DEX, 71% FAI scaling. Additional damage multiplier against holy enemies.

Name Damage Stat Bonuses Aux effects Upgrade Requirements Souls
Occult Iaito +0 120/132/0/0 -/D/-/B 300/0/-/110 x1 White Titanite Chunk 200
Occult Iaito +1 127/138/0/0 -/D/-/B 300/0/-/110 x1 White Titanite Chunk 200
Occult Iaito +2 134/145/0/0 -/D/-/B 300/0/-/110 x1 White Titanite Chunk 200
Occult Iaito +3 141/151/0/0 -/D/-/B 300/0/-/110 x2 White Titanite Chunks 200
Occult Iaito +4 148/158/0/0 -/D/-/B 300/0/-/110 x3 White Titanite Chunks 200
Occult Iaito +5 156/165/0/0 -/D/-/B 300/0/-/110 x1 White Titanite Slab 200

Fire

Fire damage added. All stat bonuses removed
Requires

Name Damage Stat Bonuses Damage Reduction Aux effects Upgrade Requirements Souls
Fire Iaito +0 114/0/114/0 -/-/-/- 45/10/30/30 300/0/-/- x1 Green Titanite Shard 200
Fire Iaito +1 123/0/123/0 -/-/-/- 45/10/30/30 300/0/-/- x1 Green Titanite Shard 200
Fire Iaito +2 132/0/132/0 -/-/-/- 45/10/30.6/30 300/0/-/- x1 Green Titanite Shard 200
Fire Iaito +3 140/0/140/0 -/-/-/- 45/10/30.9/30 300/0/-/- x2 Green Titanite Shards 200
Fire Iaito +4 149/0/149/0 -/-/-/- 45/10/31.2/30 300/0/-/- x2 Green Titanite Shards 200
Fire Iaito +5 158/0/158/0 -/-/-/- 45/10/31.5/30 300/0/-/- x3 Green Titanite Shards 200
Fire Iaito +6 168/0/168/0 -/-/-/- 45/10/31.8/30 300/0/-/- x1 Red Titanite Chunk 200
Fire Iaito +7 179/0/179/0 -/-/-/- 45/10/32.1/30 300/0/-/- x1 Red Titanite Chunk 200
Fire Iaito +8 190/0/190/0 -/-/-/- 45/10/32.4/30 300/0/-/- x2 Red Titanite Chunks 200
Fire Iaito +9 200/0/200/0 -/-/-/- 45/10/32.7/30 300/0/-/- x3 Red Titanite Chunks 200
Fire Iaito +10 211/0/211/0 -/-/-/- 45/10/33/30 300/0/-/- x1 Red Titanite Slab 200

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Damage Reduction Aux effects Upgrade Requirements Souls
Chaos Iaito +0 138/0/160/0 -/-/-/- 45/10/30/30 300/0/-/- x1 Red Titanite Chunk 200
Chaos Iaito +1 146/0/169/0 -/-/-/- 45/10/30.6/30 300/0/-/- x1 Red Titanite Chunk 200
Chaos Iaito +2 154/0/178/0 -/-/-/- 45/10/31.2/30 300/0/-/- x1 Red Titanite Chunk 200
Chaos Iaito +3 161/0/186/0 -/-/-/- 45/10/31.8/30 300/0/-/- x2 Red Titanite Chunks 200
Chaos Iaito +4 169/0/195/0 -/-/-/- 45/10/32.4/30 300/0/-/- x3 Red Titanite Chunks 200
Chaos Iaito +5 177/0/204/0 -/-/-/- 45/10/33/30 300/0/-/- x1 Red Titanite Slab 200

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt.
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