Karmic Justice

karmic justice icon

In Game Description

Miracle of the black-haired witch Velka.
Temporary autocounter vs. heavy damage.

For each sin there is a punishment, and
it is the task of Goddess Velka to define
the sin, and mete out the punishment.


General Information

Spell Type Uses Faith Duration Slot Cost NPC Trainer Training Cost
AoE 4 20 60 sec 1 Oswald of Carim 40,000
  • When cast, it creates a visible buff effect on the player that lasts for 60 seconds. If the player is hit 5 times in a row while Karmic Justice is active, it will trigger and create a large, highly damaging shockwave similar to Wrath of the Gods. The explosion effect is colored purple.
  • This spell's damage formula is bugged. Karmic Justice's damage formula only calculates the MagAdjust of the weapon equipped on the right hand at the time of the explosion. This means:
    • The damage scales off the MagAdjust of any magic catalyst in a character's right hand, whether it's a talisman, a catalyst, or a Pyromancy Flame.
    • Wielding a high MagAdjust talisman on the left hand (e.g. for casting this miracle) and normal weapon on the right hand yields lower damage explosion, but:
    • This miracle treats ALL Intelligence and Faith scaling on the right hand non-catalyst weapons as a MagAdjust (e.g. wielding Moonlight Greatsword yields stronger explosion compared to wielding Obsidian Greatsword on the right hand at the time of explosion, but still weaker than wielding Tin Crystallization Catalyst)
    • Strong contenders for the above behavior are the Moonlight Greatsword, which actually beats the Tin Crystallization Catalyst at 40 Intelligence, Grant, weapons with high scaling values Ascended along the Magic or Occult paths, especially the Short Bow, Longbow, and the Black Bow of Pharis, the Moonlight Butterfly Horn, and the Dragonslayer Spear, as well as any proper spellcasting tool.
    • Except for Bows with Moonlight Arrows equipped, you can calculate an effective MagAdjust by taking the scaling bonus for Magic damage and dividing it by the weapon's base damage, then multiplying by 100. This also works for the Dragonslayer Spear's Lightning Spears.
    • Scaling on the right-hand weapon from possessing Humanity will not amplify this spell's damage.

Trigger Buildup Timing

The AoE blast only occurs when the player is hit 5 times in a row. Each hit must occur within 3 seconds of the previous hit in order to continue counting up to 5. Any wait longer than 3 seconds will restart the buildup process.

Triggering Opportunities

In addition to taking 5 hits normally, there are a few more ways to trigger the explosion:

  • Karmic Justice can trigger even if damage is taken through a shield. As such, one possible tactic is to use a shield with less than 100% physical damage reduction and simply block attacks until it goes off.
  • Individual orbs within spells like Homing Crystal Soulmass, Pursuers, or Dark Bead all count as individual sources of damage. If at least five projectiles from a single spell cast hit the player, even simultaneously, it will trigger.
  • Rolling through hits to avoid damage with i-frames will still allow the Karmic Justice buildup to occur.
  • Hits are still counted if an enemy continues attacking the same space where the caster just died. It is possible to trigger the explosion and kill others shortly after death.
  • Standing in lava will trigger Karmic Justice very quickly.
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