Large Shields
Image Name Damage
Reduction
Stability
(Max)
Durability Weight Stats Needed
Stat Bonuses
Availability Special Note
black-iron-greatshield.png Black Iron Greatshield 100/40/90/50 71 (85) 230 16.0 34/0/0/0

D/-/-/-
Anor Londo treasure -
bonewheel-shield.png Bonewheel Shield 90/30/30/51 66 (66) 200 12.0 30/0/0/0

D/-/-/-
Skeleton Wheel drop -
cleansing-greatshield.png Cleansing Greatshield 80/80/80/70 77 (77) 300 14.5 31/0/0/0

D/-/-/-
Sif leaves this behind
when you free them in the Chasm of the Abyss
-
eagle-shield.png Eagle Shield 95/55/45/75 70 (84) 300 6.0 16/0/0/0

D/-/-/-
Blighttown treasure -
giant-shield.png Giant Shield 100/60/75/75 68 (81) 300 18.0 36/0/0/0

D/-/-/-
Sold by Giant Blacksmith

Sentinel drop
-
greatshield-of-artorias.png Greatshield of Artorias 100/50/80/40 88 (88) 600 16.0 34/0/0/0

D/-/-/-
Created from Soul of Sif -
havel-s-greatshield.png Havel's Greatshield 100/90/80/80 84 (84) 500 26.0 50/0/0/0

D/-/-/-
Chest in Anor Londo LT/L2 or RT/R2 is replaced by a Poise-boosting buff that lasts 40 seconds

Consumes 300 durability points
stone-greatshield.png Stone Greatshield 100/80/75/65 80 (80) 400 20.0 38/0/0/0

D/-/-/-
Giant Stone Knight drop -
tower-shield.png Tower Shield 100/40/75/50 72 (86) 300 13.0 30/0/0/0

D/-/-/-
Sold by Crestfallen Merchant

Heavy knight drop
-


Note: The maximum Stability value after upgrade is marked off by brackets (assuming a Normal upgrade path)


Key

Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields deal Strike physical damage, except for the Pierce Shield's Thrust damage. Augmented (Fire, Lightning, Magic, Divine) shields also deal damage with their respective element.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

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