Logan's Catalyst
Logan's Catalyst

In-Game Description

Catalyst of Big Hat Logan, the great sorcerer
and seeker of knowledge.
Originally the same catalyst employed by the
Vinheim sorcerers, only terribly strengthened
over time due to Logan's use. Very powerful
when used by one of superior intelligence.

Availability

Treasure from a chest in the Duke's Archives, in the room where Big Hat Logan can be found as a sorcery merchant. Appears only after you have bought all his sorceries in the Duke's Archives, exhausted his dialogue and killed Seath the Scaleless.

General Information

Cannot be upgraded.

This catalyst will overtake the magic adjustment of other catalysts (except for Tin Crystallization Catalyst) after 40 INT.

Below 40 INT, Sorcerer's Catalyst, Beatrice's Catalyst, Izalith Catalyst, or Tin Crystallization Catalyst are better.

Image Name MagAdjust Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt Souls
logan-s-catalyst.png Logan's Catalyst 250 46/0/0/0

(Strike)
100 90 2.0 6/0/24/0

E/-/S/-
26/8/20/20 16 50

Key

MagAdjust: The Magic/Miracle Power of the catalyst/talisman. This value scales with the user's Intelligence/Faith stat. The value displayed in the table is taken with maximum stats and varies with lower stats.
Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required.
  • X is the Dexterity required.
  • Y is the Intelligence required.
  • Z is the Faith required.

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the spell damage.

Stat Bonuses: The Stat Bonuses rating indicates the level of bonus characters receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The Stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of Souls player swill receive if they feed the item to Kingseeker Frampt.
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