In-Game Description
Widely-used standard straight sword, only
matched in ubiquity by the shortsword.
An accessible sword which inflicts consistent
regular damage and high slash damage, making
it applicable to a variety of situations.
Availability
- Starting weapon of the Warrior class
- Sold by Andre of Astora for 1,000 souls
- Dropped by Undead Soldier (sword)
General Information
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Move Set
Upgrades
Basic
Standard upgrade path.
Requires Titanite
|
Crystal
Weapon durability reduced to 20. Base damage increased
Requires
- Longsword +10
- Titanite
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Lightning
Adds lightning damage. All stat bonuses removed.
Requires
- Longsword +10
- Titanite
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Raw
Base damage increased. Stat bonuses reduced.
Requires
- Longsword +5
- Titanite
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Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
- Longsword +5
- Green Titanite
- Blue Titanite
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Enchanted
Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires
- Magic Longsword +5
- Blue Titanite
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Divine
Adds magic damage. Moderate damage bonus from faith.
Requires
- Longsword +5
- Green Titanite
- White Titanite
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Occult
Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires
- Divine Longsword +5
- White Titanite
|
Fire
Fire damage added. All stat bonuses removed
Requires
- Longsword +5
- Green Titanite
- Red Titanite
|
Chaos
Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires
- Fire Longsword +5
- Red Titanite
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Key
| Damage: | The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different types of damage types. |
| Critical: | The damage bonus for backstabs and ripostes |
| Durability: | The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
| Weight: | The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned. |
| StatsNeeded: | The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands. |
| StatBonuses: | The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). |
| FramptSouls: | This is the amount of souls you will receive if you feed the item to Kingseeker Frampt |





