In Game Description
One of the three masks of the Pinwheel,
the necromancer who stole the power of the
Gravelord, and reigns over the Catacombs.
This mask, belonging to the naive child,
slightly raises stamina recovery speed.
Increases stamina regeneration by about 10 per second (~22.5% more than base).
For early builds that use the mask, use the strategy detailed on Pinwheel's page for defeating him immediately after reaching the Firelink Shrine. It's roughly a five minute investment after starting a new game file, so if Pinwheel doesn't drop the mask needed for the build, one can easily start over and try again.
Cannot be upgraded
The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:
The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:
The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:
|Poise:||The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.|
|Durability:||The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.|
|Weight:||The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.|
|FramptSouls:||This is the amount of souls players will receive if they feed the item to Kingseeker Frampt|