Weapon born from the mystical creature of
Darkroot Garden, the Moonlight Butterfly.
The horns of the butterfly, a being created
by Seath, are imbued with a pure magic power.
Although this weapon is a spear and lists Thrust as its damage type, its damage is 100% Magic damage, and therefore cannot be used to Counter
This spear is very long and relatively fast and light for its size. Intelligence builds will find this an effective weapon for melee, even in PvP.
|Moonlight Butterfly Horn||0/120/0/0
Requires Demon Titanite
100% INT scaling.
|Name||Damage||Stat Bonuses||Demon Titanite|
|Moonlight Butterfly Horn +0||0/120/0/0||-/-/B/-|
|Moonlight Butterfly Horn +1||0/132/0/0||-/-/B/-||1|
|Moonlight Butterfly Horn +2||0/144/0/0||-/-/B/-||1|
|Moonlight Butterfly Horn +3||0/156/0/0||-/-/B/-||2|
|Moonlight Butterfly Horn +4||0/168/0/0||-/-/B/-||2|
|Moonlight Butterfly Horn +5||0/180/0/0||-/-/B/-||4|
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
Each weapon has one or more physical damage types:
Certain enemies are weak or strong against different types of damage types.
|Critical:||The damage bonus for backstabs and ripostes. Thrusting Swords and Daggers get an invisible bonus to critical damage as well.|
|Durability:||The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.|
|Weight:||The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.|
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
|Damage Reduction %:||
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
|Stability:||The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.|
|Frampt Souls:||This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.|