Painting Guardian Hood

In-Game Description

Hood worn by the alabaster-clothed guardians
of the paintings in Anor Londo. Offer
substantial protection versus magic.

They have guarded the Great Painting of
Ariamis for ages, passing their duty down
through generations, but the reason for
doing so passed from all memory long ago.

Availability

Found in Painted World of Ariamis

General Information

Part of the Painting Guardian Set

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
painting-guardian-hood.png Painting Guardian Hood 3/3.6/3/3 31/11/8 12/30/6 0 150 0.6 100

Notes

This item has the best Magic defense per weight ratio of any headgear in the game at +5. The Big Hat +5 has stronger defense (66.7 points) but much heavier (3 weight).

Upgrades

Require Twinkling Titanite

Name Physical Defense Elemental Defense Resistance Twinkling Titanite
Painting Guardian Hood +0 3/3.6/3/3 31/11/8 12/30/6
Painting Guardian Hood +1 3.2/3.9/3.2/3.2 33.5/11.9/8.6 12.6/31.5/6.3 1
Painting Guardian Hood +2 3.6/4.3/3.6/3.6 36.9/13.1/9.5 13.1/32.7/6.5 1
Painting Guardian Hood +3 3.9/4.6/3.9/3.9 40/14.2/10.3 13.7/34.2/6.8 2
Painting Guardian Hood +4 4.2/5/4.2/4.2 43.1/15.3/11.1 14.2/35.4/7.1 2
Painting Guardian Hood +5 4.6/5.6/4.6/4.6 48/17/12.4 15.2/38.1/7.6 4

Key

Physical Defense:

The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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