Armor of Leeroy, Paladin of the Catacombs.
Long ago, the Way of the White produced its
first Undead, a paladin in golden armor.
With the legendary treasures Grant and
Sanctus, Leeroy set out for Lordran,
Land of the Gods, in the first Undead
mission of the Way of White.
Found in Gravelord Nito's chamber, in the Tomb of the Giants, after defeating black phantom invader Paladin Leeroy
Part of the Paladin Set
Requires Twinkling Titanite
|Paladin Armor +0
|Paladin Armor +1
|Paladin Armor +2
|Paladin Armor +3
|Paladin Armor +4
|Paladin Armor +5
||The Physical Defense attribute dictates how resilient the piece of armor is to a certain physical damage type. Each 100 seems to approximate to 10%, alongside some magic numbers. The physical stats for a piece of armor are W / X / Y / Z:
- W is Normal Damage
- X is Striking Damage
- Y is Slashing Damage
- Z is Thrusting Damage
||The Elemental Defense attribute dictates how resilient the piece of armor is to a certain elemental damage type. The magical stats for a piece of armor are X / Y / Z:
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
||The Resistance dictate how resilient the piece of armor is to status ailments. The properties for a piece of armor are X / Y / Z:
- X is Bleed Resistance
- Y is Poison Resistance
- Z is Curse Resistance
||The Poise dictate how resilient the piece of armor is to hitstun. A higher poise gives a greater chance that the player will not be interrupted or staggered when hit.
||The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30%, and the armor itself will disappear once it reaches 0%.
||The weight of the piece of armor. Note that equipping over certain amounts of your equip burden may alter movement and roll speed, as well as other factors when playing the game.
||This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
page revision: 16, last edited: 02 Aug 2013 11:12