Basic
Standard upgrade path.
Requires
Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).
13% STR, 85% DEX scaling.
Name |
Damage |
Stat Bonuses |
Shard |
L. Shard |
Chunk |
Slab |
Souls |
Parrying Dagger +0 |
54/0/0/0 |
E/B/-/- |
|
|
|
|
|
Parrying Dagger +1 |
59/0/0/0 |
E/B/-/- |
1 |
|
|
|
100 |
Parrying Dagger +2 |
64/0/0/0 |
E/B/-/- |
1 |
|
|
|
100 |
Parrying Dagger +3 |
70/0/0/0 |
E/B/-/- |
2 |
|
|
|
100 |
Parrying Dagger +4 |
75/0/0/0 |
E/B/-/- |
2 |
|
|
|
100 |
Parrying Dagger +5 |
81/0/0/0 |
E/B/-/- |
3 |
|
|
|
100 |
Parrying Dagger +6 |
86/0/0/0 |
E/B/-/- |
|
1 |
|
|
100 |
Parrying Dagger +7 |
91/0/0/0 |
E/B/-/- |
|
1 |
|
|
100 |
Parrying Dagger +8 |
97/0/0/0 |
E/B/-/- |
|
2 |
|
|
100 |
Parrying Dagger +9 |
102/0/0/0 |
E/B/-/- |
|
2 |
|
|
100 |
Parrying Dagger +10 |
108/0/0/0 |
E/B/-/- |
|
3 |
|
|
100 |
Parrying Dagger +11 |
113/0/0/0 |
E/B/-/- |
|
|
1 |
|
100 |
Parrying Dagger +12 |
118/0/0/0 |
E/B/-/- |
|
|
1 |
|
100 |
Parrying Dagger +13 |
124/0/0/0 |
E/B/-/- |
|
|
2 |
|
100 |
Parrying Dagger +14 |
129/0/0/0 |
E/A/-/- |
|
|
3 |
|
100 |
Parrying Dagger +15 |
135/0/0/0 |
E/A/-/- |
|
|
|
1 |
100 |
|
Raw
Base damage increased. Stat bonuses reduced.
Requires
Ascended by Andre of Astora with Large Ember.
10% STR, 64% DEX scaling.
Name |
Damage |
Stat Bonuses |
L. Shard |
Souls |
Raw Parrying Dagger +0 |
93/0/0/0 |
E/C/-/- |
1 |
100 |
Raw Parrying Dagger +1 |
99/0/0/0 |
E/C/-/- |
1 |
100 |
Raw Parrying Dagger +2 |
105/0/0/0 |
E/C/-/- |
1 |
100 |
Raw Parrying Dagger +3 |
111/0/0/0 |
E/C/-/- |
2 |
100 |
Raw Parrying Dagger +4 |
117/0/0/0 |
E/C/-/- |
2 |
100 |
Raw Parrying Dagger +5 |
124/0/0/0 |
E/C/-/- |
3 |
100 |
|
Crystal
Parrying Dagger durability reduced to 20. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
Ascended by the Giant Blacksmith with Crystal Ember.
13% STR, 85% DEX scaling.
Name |
Damage |
Stat Bonuses |
Titanite Chunk |
Titanite Slab |
Souls |
Crystal Parrying Dagger +0 |
118/0/0/0 |
E/B/-/- |
1 |
|
100 |
Crystal Parrying Dagger +1 |
124/0/0/0 |
E/B/-/- |
1 |
|
100 |
Crystal Parrying Dagger +2 |
129/0/0/0 |
E/B/-/- |
1 |
|
100 |
Crystal Parrying Dagger +3 |
135/0/0/0 |
E/B/-/- |
2 |
|
100 |
Crystal Parrying Dagger +4 |
140/0/0/0 |
E/A/-/- |
3 |
|
100 |
Crystal Parrying Dagger +5 |
145/0/0/0 |
E/A/-/- |
|
1 |
100 |
|
Lightning
Adds lightning damage. All stat bonuses removed.
Requires
Ascended by the Giant Blacksmith.
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Titanite Chunk |
Titanite Slab |
Souls |
Lightning Parrying Dagger +0 |
97/0/0/97 |
-/-/-/- |
45/10/30/30 |
1 |
|
100 |
Lightning Parrying Dagger +1 |
104/0/0/104 |
-/-/-/- |
45/10/30/32.4 |
1 |
|
100 |
Lightning Parrying Dagger +2 |
112/0/0/112 |
-/-/-/- |
45/10/30/34.8 |
1 |
|
100 |
Lightning Parrying Dagger +3 |
119/0/0/119 |
-/-/-/- |
45/10/30/37.2 |
2 |
|
100 |
Lightning Parrying Dagger +4 |
127/0/0/127 |
-/-/-/- |
45/10/30/39.6 |
3 |
|
100 |
Lightning Parrying Dagger +5 |
135/0/0/135 |
-/-/-/- |
45/10/30/42 |
|
1 |
100 |
|
Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
Ascended by Rickert of Vinheim & with Large Magic Ember (+6).
4% STR, 24% DEX, 71% INT scaling.
Name |
Damage |
Stat Bonuses |
Green Titanite Shard |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Magic Parrying Dagger +0 |
61/66/0/0 |
E/D/C/- |
1 |
|
|
100 |
Magic Parrying Dagger +1 |
65/70/0/0 |
E/D/C/- |
1 |
|
|
100 |
Magic Parrying Dagger +2 |
69/74/0/0 |
E/D/C/- |
1 |
|
|
100 |
Magic Parrying Dagger +3 |
73/79/0/0 |
E/D/C/- |
2 |
|
|
100 |
Magic Parrying Dagger +4 |
77/83/0/0 |
E/D/C/- |
2 |
|
|
100 |
Magic Parrying Dagger +5 |
82/88/0/0 |
E/D/C/- |
3 |
|
|
100 |
Magic Parrying Dagger +6 |
86/92/0/0 |
E/D/B/- |
|
1 |
|
100 |
Magic Parrying Dagger +7 |
90/96/0/0 |
E/D/B/- |
|
1 |
|
100 |
Magic Parrying Dagger +8 |
94/101/0/0 |
E/D/B/- |
|
2 |
|
100 |
Magic Parrying Dagger +9 |
98/105/0/0 |
E/D/B/- |
|
3 |
|
100 |
Magic Parrying Dagger +10 |
102/110/0/0 |
E/D/B/- |
|
|
1 |
100 |
|
Enchanted
Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires
Ascended by Rickert of Vinheim with Enchanted Ember.
3% STR, 17% DEX, 69% INT scaling. Unknown additional amount of INT scaling.
Name |
Damage |
Stat Bonuses |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Enchanted Parrying Dagger +0 |
82/86/0/0 |
E/E/B/- |
1 |
|
100 |
Enchanted Parrying Dagger +1 |
85/88/0/0 |
E/E/B/- |
1 |
|
100 |
Enchanted Parrying Dagger +2 |
88/91/0/0 |
E/E/B/- |
1 |
|
100 |
Enchanted Parrying Dagger +3 |
91/93/0/0 |
E/E/A/- |
2 |
|
100 |
Enchanted Parrying Dagger +4 |
95/96/0/0 |
E/E/A/- |
3 |
|
100 |
Enchanted Parrying Dagger +5 |
98/99/0/0 |
E/E/A/- |
|
1 |
100 |
|
Divine
Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies.
Requires
Ascended by Andre of Astora with Divine Ember & Large Divine Ember (+6).
5% STR, 33% DEX, 70% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Green Titanite Shard |
White Titanite Chunk |
White Titanite Slab |
Souls |
Divine Parrying Dagger +0 |
54/67/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
100 |
Divine Parrying Dagger +1 |
57/72/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
100 |
Divine Parrying Dagger +2 |
61/76/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
100 |
Divine Parrying Dagger +3 |
64/81/0/0 |
E/D/-/C |
0/0/110/- |
2 |
|
|
100 |
Divine Parrying Dagger +4 |
68/85/0/0 |
E/D/-/C |
0/0/110/- |
2 |
|
|
100 |
Divine Parrying Dagger +5 |
72/90/0/0 |
E/D/-/C |
0/0/110/- |
3 |
|
|
100 |
Divine Parrying Dagger +6 |
75/94/0/0 |
E/D/-/C |
0/0/110/- |
|
1 |
|
100 |
Divine Parrying Dagger +7 |
79/99/0/0 |
E/D/-/C |
0/0/110/- |
|
1 |
|
100 |
Divine Parrying Dagger +8 |
82/103/0/0 |
E/D/-/C |
0/0/110/- |
|
2 |
|
100 |
Divine Parrying Dagger +9 |
86/108/0/0 |
E/D/-/B |
0/0/110/- |
|
3 |
|
100 |
Divine Parrying Dagger +10 |
90/112/0/0 |
E/D/-/B |
0/0/110/- |
|
|
1 |
100 |
|
Occult
Base damage reduced from divine upgrade path. Increased damage bonus from faith. Additional damage multiplier against holy enemies.
Requires
Ascended by Andre of Astora with Dark Ember.
5% STR, 31% DEX, 82% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
White Titanite Chunk |
White Titanite Slab |
Souls |
Occult Parrying Dagger +0 |
74/82/0/0 |
E/D/-/B |
0/0/-/110 |
|
1 |
100 |
Occult Parrying Dagger +1 |
78/86/0/0 |
E/D/-/B |
0/0/-/110 |
1 |
|
100 |
Occult Parrying Dagger +2 |
82/90/0/0 |
E/D/-/B |
0/0/-/110 |
1 |
|
100 |
Occult Parrying Dagger +3 |
87/94/0/0 |
E/D/-/B |
0/0/-/110 |
2 |
|
100 |
Occult Parrying Dagger +4 |
91/98/0/0 |
E/D/-/B |
0/0/-/110 |
3 |
|
100 |
Occult Parrying Dagger +5 |
96/102/0/0 |
E/D/-/B |
0/0/-/110 |
|
1 |
100 |
|
Fire
Fire damage added. All stat bonuses removed
Requires
Ascended by Vamos & with Large Flame Ember (+6).
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Green Titanite Shard |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Fire Parrying Dagger +0 |
70/0/70/0 |
-/-/-/- |
45/10/30/30 |
1 |
|
|
100 |
Fire Parrying Dagger +1 |
75/0/75/0 |
-/-/-/- |
45/10/30.3/30 |
1 |
|
|
100 |
Fire Parrying Dagger +2 |
81/0/81/0 |
-/-/-/- |
45/10/30.6/30 |
1 |
|
|
100 |
Fire Parrying Dagger +3 |
86/0/86/0 |
-/-/-/- |
45/10/30.9/30 |
2 |
|
|
100 |
Fire Parrying Dagger +4 |
91/0/91/0 |
-/-/-/- |
45/10/31.2/30 |
2 |
|
|
100 |
Fire Parrying Dagger +5 |
97/0/97/0 |
-/-/-/- |
45/10/31.5/30 |
3 |
|
|
100 |
Fire Parrying Dagger +6 |
103/0/103/0 |
-/-/-/- |
45/10/31.8/30 |
|
1 |
|
100 |
Fire Parrying Dagger +7 |
110/0/110/0 |
-/-/-/- |
45/10/32.1/30 |
|
1 |
|
100 |
Fire Parrying Dagger +8 |
116/0/116/0 |
-/-/-/- |
45/10/32.4/30 |
|
2 |
|
100 |
Fire Parrying Dagger +9 |
123/0/123/0 |
-/-/-/- |
45/10/32.7/30 |
|
3 |
|
100 |
Fire Parrying Dagger +10 |
129/0/129/0 |
-/-/-/- |
45/10/33/30 |
|
|
1 |
100 |
|
Chaos
Base damage reduced from fire upgrade path. Damage bonus from humanity, up to 10 soft Humanity.
Requires
Ascended by Vamos with Chaos Flame Ember.
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Chaos Parrying Dagger +0 |
84/0/99/0 |
-/-/-/- |
45/10/30/30 |
1 |
|
100 |
Chaos Parrying Dagger +1 |
89/0/104/0 |
-/-/-/- |
45/10/30.6/30 |
1 |
|
100 |
Chaos Parrying Dagger +2 |
94/0/110/0 |
-/-/-/- |
45/10/31.2/30 |
1 |
|
100 |
Chaos Parrying Dagger +3 |
98/0/115/0 |
-/-/-/- |
45/10/31.8/30 |
2 |
|
100 |
Chaos Parrying Dagger +4 |
103/0/121/0 |
-/-/-/- |
45/10/32.4/30 |
3 |
|
100 |
Chaos Parrying Dagger +5 |
108/0/126/0 |
-/-/-/- |
45/10/33/30 |
|
1 |
100 |
|