Red And White Round Shield
Red And White Round Shield

In-Game Description

Round wooden shield crafted in Lordran
featuring an impressive red and white design.
The giant trees in Lordran are distant
offspring of the great stone archtrees.
This shield inherits their properties, and
the wood greatly reduces magic damage.

Availability

Dropped by Skeletons (sword and shield) in the Catacombs

General Information

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Guard Break
Reduction
red-and-white-round-shield.png Red And White Round Shield 50/0/0/0

(Strike)
180 1.0 6/0/0/0

D/-/-/-
85/65/30/65 0

Move Set

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Shard L. Shard Chunk Slab Souls
Red and white round shield +0 50/0/0/0 D/-/-/- 85/65/30/65 40
Red and white round shield +1 52/0/0/0 D/-/-/- 85/65/30/65 40 1 200
Red and white round shield +2 55/0/0/0 D/-/-/- 85/65/30/65 41 1 200
Red and white round shield +3 57/0/0/0 D/-/-/- 85/65/30/65 42 2 200
Red and white round shield +4 60/0/0/0 D/-/-/- 85/65/30/65 43 2 200
Red and white round shield +5 62/0/0/0 D/-/-/- 85/65/30/65 44 3 200
Red and white round shield +6 65/0/0/0 D/-/-/- 85/65/30/65 44 1 200
Red and white round shield +7 68/0/0/0 D/-/-/- 85/65/30/65 45 1 200
Red and white round shield +8 71/0/0/0 D/-/-/- 85/65/30/65 46 2 200
Red and white round shield +9 74/0/0/0 D/-/-/- 85/65/30/65 47 2 200
Red and white round shield +10 77/0/0/0 D/-/-/- 85/65/30/65 48 3 200
Red and white round shield +11 81/0/0/0 D/-/-/- 85/65/30/65 48 1 200
Red and white round shield +12 84/0/0/0 D/-/-/- 85/65/30/65 48 1 200
Red and white round shield +13 88/0/0/0 D/-/-/- 85/65/30/65 49 2 200
Red and white round shield +14 91/0/0/0 D/-/-/- 85/65/30/65 49 3 200
Red and white round shield +15 100/0/0/0 D/-/-/- 85/65/30/65 50 1 200

Crystal

Shield durability reduced to 18. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Red And White Round Shield +10
  • Titanite
Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Crystal Red and white round shield +0 77/0/0/0 D/-/-/- 85/65/30/65 50 1 200
Crystal Red and white round shield +1 81/0/0/0 D/-/-/- 85/65/30/65 50 1 200
Crystal Red and white round shield +2 84/0/0/0 D/-/-/- 85/65/30/65 50 1 200
Crystal Red and white round shield +3 88/0/0/0 D/-/-/- 85/65/30/65 51 2 200
Crystal Red and white round shield +4 91/0/0/0 D/-/-/- 85/65/30/65 51 3 200
Crystal Red and white round shield +5 100/0/0/0 D/-/-/- 85/65/30/65 52 1 200

Lightning

Adds lightning damage. All stat bonuses removed.
Requires

  • Red And White Round Shield +10
  • Titanite
Name Damage Stat Bonuses Damage
Reduction %
Stability Chunk Slab Souls
Lightning Red and white round shield +0 77/0/0/77 -/-/-/- 85/65/30/72.8 40 1 200
Lightning Red and white round shield +1 81/0/0/81 -/-/-/- 85/65/30/74.1 40 1 200
Lightning Red and white round shield +2 84/0/0/84 -/-/-/- 85/65/30/74.7 40 1 200
Lightning Red and white round shield +3 88/0/0/88 -/-/-/- 85/65/30/75.4 40 2 200
Lightning Red and white round shield +4 91/0/0/91 -/-/-/- 85/65/30/76.7 40 3 200
Lightning Red and white round shield +5 100/0/0/100 -/-/-/- 85/65/30/78 40 1 200

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Red and white round shield +0 47/51/0/0 E/-/D/- 85/65/30/65 40 1 200
Magic Red and white round shield +1 49/53/0/0 E/-/D/- 85/66.3/30/65 40 1 200
Magic Red and white round shield +2 52/56/0/0 E/-/D/- 85/67.6/30/65 40 1 200
Magic Red and white round shield +3 54/58/0/0 E/-/D/- 85/68.9/30/65 40 2 200
Magic Red and white round shield +4 56/61/0/0 E/-/D/- 85/70.2/30/65 40 2 200
Magic Red and white round shield +5 58/63/0/0 E/-/D/- 85/71.5/30/65 40 3 200
Magic Red and white round shield +6 61/66/0/0 E/-/D/- 85/72.8/30/65 40 1 200
Magic Red and white round shield +7 64/69/0/0 E/-/D/- 85/74.1/30/65 40 1 200
Magic Red and white round shield +8 66/72/0/0 E/-/D/- 85/75.4/30/65 40 2 200
Magic Red and white round shield +9 69/75/0/0 E/-/D/- 85/76.7/30/65 40 3 200
Magic Red and white round shield +10 76/82/0/0 E/-/D/- 85/78/30/65 40 1 200

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Aux Effect Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Red and white round shield +0 42/51/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200
Divine Red and white round shield +1 44/53/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200
Divine Red and white round shield +2 46/56/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200
Divine Red and white round shield +3 48/58/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 2 200
Divine Red and white round shield +4 50/61/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 2 200
Divine Red and white round shield +5 52/63/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 3 200
Divine Red and white round shield +6 55/66/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200
Divine Red and white round shield +7 57/69/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200
Divine Red and white round shield +8 59/72/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 2 200
Divine Red and white round shield +9 62/75/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 3 200
Divine Red and white round shield +10 68/82/0/0 E/-/D/- 85/65/30/65 40 0/0/110/- 1 200

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage
Reduction %
Stability Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Red and white round shield +0 62/0/62/0 -/-/-/- 85/65/30/65 40 1 200
Fire Red and white round shield +1 65/0/65/0 -/-/-/- 85/65/30.9/65 40 1 200
Fire Red and white round shield +2 68/0/68/0 -/-/-/- 85/65/31.8/65 40 1 200
Fire Red and white round shield +3 71/0/71/0 -/-/-/- 85/65/32.7/65 40 2 200
Fire Red and white round shield +4 74/0/74/0 -/-/-/- 85/65/33.6/65 40 2 200
Fire Red and white round shield +5 77/0/77/0 -/-/-/- 85/65/34.5/65 40 3 200
Fire Red and white round shield +6 81/0/81/0 -/-/-/- 85/65/35.4/65 40 1 200
Fire Red and white round shield +7 84/0/84/0 -/-/-/- 85/65/36.3/65 40 1 200
Fire Red and white round shield +8 88/0/88/0 -/-/-/- 85/65/37.2/65 40 2 200
Fire Red and white round shield +9 91/0/91/0 -/-/-/- 85/65/38.1/65 40 3 200
Fire Red and white round shield +10 100/0/100/0 -/-/-/- 85/65/39/65 40 1 200

Key

Damage:

The Damage stat dictates how much damage the shield does when used for bashing.

All shields have Blunt physical damage, apart from the Spiked shield's Slashing damage, but it is also more of a weapon than a shield.
Certain enemies are weak or strong against different damage types.

Damage Reduction %:

The Damage Reduction % of the shield. It dictates how much damage the shield mitigates while blocking.
The Damage Reduction % stats for shields are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Stability: Determines the amount of stamina expended to block an incoming attack. A higher stability also allows players to block stronger attacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.
Durability: The durability of the shield. The effectiveness of the shield will severely deteriorate when the durability falls below 30%.
Weight: The weight of the shield. Note that carrying over 50% of a character's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

Determines how high various Stats must be in order to wield the shield effectively.
The requirement stats for shields are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

While it is possible to use a shield with lower-than-required Strength, the character will suffer a severe penalty to stability, thus making it easier to break their guard.

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