Ricard's Rapier
Ricard's Rapier

In-Game Description

A rapier with intricate decorations. Chosen
weapon of the infamous Undead Prince Ricard.
Ricard's exploits are told in a monomyth.

He was born into royalty, but wandered the
lands in a fateful ill-conceived journey.
He became Undead, and disappeared up North.

Availability

Undead Prince Ricard drop in Sen's Fortress

General Information

Image Name Damage Critical Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
ricard-s-rapier.png Ricard's Rapier 70/0/0/0

(Thrust)
100 100 2.0 81/20/0/0

E/B/-/-
45/10/30/30 22

Move Set

  • Strong attacks is replaced by a double thrust, followed by even more high speed thrusts.

Notes

This rapier's potential is only realised when it is buffed. While most rapiers will deal moderate damage in one hit with their strong attacks in 5 seconds while buffed, the strong attack of this rapier will hit the target 6 times if they all hit, dealing massive damage and quickly building up poison (if used with Rotten Pine Resin). It is highly recommended to go the Normal path with this weapon so that it can be buffed.

Upgrades

Standard

Standard upgrade path.
Requires

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Ricard's Rapier +1 77/0/0/0 E/B/-/- 1 200
Ricard's Rapier +2 84/0/0/0 E/B/-/- 1 200
Ricard's Rapier +3 91/0/0/0 E/B/-/- 2 200
Ricard's Rapier +4 98/0/0/0 E/B/-/- 2 200
Ricard's Rapier +5 105/0/0/0 E/B/-/- 3 200
Ricard's Rapier +6 112/0/0/0 E/B/-/- 1 200
Ricard's Rapier +7 119/0/0/0 E/B/-/- 1 200
Ricard's Rapier +8 126/0/0/0 E/B/-/- 2 200
Ricard's Rapier +9 133/0/0/0 E/B/-/- 2 200
Ricard's Rapier +10 140/0/0/0 E/B/-/- 3 200
Ricard's Rapier +11 147/0/0/0 E/B/-/- 1 200
Ricard's Rapier +12 154/0/0/0 E/B/-/- 1 200
Ricard's Rapier +13 161/0/0/0 E/B/-/- 2 200
Ricard's Rapier +14 168/0/0/0 E/A/-/- 3 200
Ricard's Rapier +15 175/0/0/0 E/A/-/- 1 200

Crystal

Weapon durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Chunk Slab
Crystal Ricard's Rapier +0 154/0/0/0 E/B/-/- 1
Crystal Ricard's Rapier +1 161/0/0/0 E/B/-/- 1
Crystal Ricard's Rapier +2 168/0/0/0 E/B/-/- 1
Crystal Ricard's Rapier +3 175/0/0/0 E/B/-/- 2
Crystal Ricard's Rapier +4 182/0/0/0 E/A/-/- 3
Crystal Ricard's Rapier +5 189/0/0/0 E/A/-/- 1

Lightning

Lightning upgrade path.
Requires

Name Damage Stat Bonuses Damage Reduction Chunk Slab Souls
Lightning Ricard's Rapier +0 126/0/0/126 -/-/-/- 45/10/30/30 1 200
Lightning Ricard's Rapier +1 135/0/0/135 -/-/-/- 45/10/30/32.4 1 200
Lightning Ricard's Rapier +2 145/0/0/145 -/-/-/- 45/10/30/34.8 1 200
Lightning Ricard's Rapier +3 155/0/0/155 -/-/-/- 45/10/30/37.2 2 200
Lightning Ricard's Rapier +4 165/0/0/165 -/-/-/- 45/10/30/39.6 3 200
Lightning Ricard's Rapier +5 175/0/0/175 -/-/-/- 45/10/30/42 1 200

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses L. Shard
Raw Ricard's Rapier +0 121/0/0/0 E/C/-/- 1
Raw Ricard's Rapier +1 129/0/0/0 E/C/-/- 1
Raw Ricard's Rapier +2 137/0/0/0 E/C/-/- 1
Raw Ricard's Rapier +3 145/0/0/0 E/C/-/- 2
Raw Ricard's Rapier +4 153/0/0/0 E/C/-/- 2
Raw Ricard's Rapier +5 162/0/0/0 E/C/-/- 3

Magic

Adds magic damage. Moderate damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab
Magic Ricard's Rapier +0 79/85/0/0 E/D/C/- 1
Magic Ricard's Rapier +1 84/91/0/0 E/D/C/- 1
Magic Ricard's Rapier +2 90/96/0/0 E/D/C/- 1
Magic Ricard's Rapier +3 95/102/0/0 E/D/C/- 2
Magic Ricard's Rapier +4 100/108/0/0 E/D/C/- 2
Magic Ricard's Rapier +5 106/114/0/0 E/D/C/- 3
Magic Ricard's Rapier +6 111/119/0/0 E/D/C/- 1
Magic Ricard's Rapier +7 116/125/0/0 E/D/C/- 1
Magic Ricard's Rapier +8 121/131/0/0 E/D/C/- 2
Magic Ricard's Rapier +9 127/136/0/0 E/D/C/- 3
Magic Ricard's Rapier +10 132/142/0/0 E/D/C/- 1

Enchanted

Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab
Enchanted Ricard's Rapier +0 106/112/0/0 E/E/C/- 1
Enchanted Ricard's Rapier +1 110/115/0/0 E/E/B/- 1
Enchanted Ricard's Rapier +2 114/118/0/0 E/E/B/- 1
Enchanted Ricard's Rapier +3 118/122/0/0 E/E/B/- 2
Enchanted Ricard's Rapier +4 122/125/0/0 E/E/A/- 3
Enchanted Ricard's Rapier +5 127/129/0/0 E/E/A/- 1

Divine

Adds magic damage. Moderate damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab
Divine Ricard's Rapier +0 70/87/0/0 E/D/-/C 0/0/110/- 1
Divine Ricard's Rapier +1 75/92/0/0 E/D/-/C 0/0/110/- 1
Divine Ricard's Rapier +2 79/98/0/0 E/D/-/C 0/0/110/- 1
Divine Ricard's Rapier +3 84/104/0/0 E/D/-/C 0/0/110/- 2
Divine Ricard's Rapier +4 89/110/0/0 E/D/-/C 0/0/110/- 2
Divine Ricard's Rapier +5 94/116/0/0 E/D/-/C 0/0/110/- 3
Divine Ricard's Rapier +6 98/121/0/0 E/D/-/C 0/0/110/- 1
Divine Ricard's Rapier +7 103/127/0/0 E/D/-/C 0/0/110/- 1
Divine Ricard's Rapier +8 108/133/0/0 E/D/-/C 0/0/110/- 2
Divine Ricard's Rapier +9 112/139/0/0 E/D/-/C 0/0/110/- 3
Divine Ricard's Rapier +10 117/145/0/0 E/D/-/C 0/0/110/- 1

Occult

Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab
Occult Ricard's Rapier +0 96/106/0/0 E/D/-/B 0/0/-/110 1
Occult Ricard's Rapier +1 101/111/0/0 E/D/-/B 0/0/-/110 1
Occult Ricard's Rapier +2 107/116/0/0 E/D/-/B 0/0/-/110 1
Occult Ricard's Rapier +3 113/121/0/0 E/D/-/B 0/0/-/110 2
Occult Ricard's Rapier +4 119/127/0/0 E/D/-/B 0/0/-/110 3
Occult Ricard's Rapier +5 124/132/0/0 E/D/-/B 0/0/-/110 1

Fire

Fire damage added. All stat bonuses removed.
Requires

Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab
Fire Ricard's Rapier +0 91/0/91/0 -/-/-/- 45/10/30/30 1
Fire Ricard's Rapier +1 98/0/98/0 -/-/-/- 45/10/30.3/30 1
Fire Ricard's Rapier +2 105/0/105/0 -/-/-/- 45/10/30.6/30 1
Fire Ricard's Rapier +3 112/0/112/0 -/-/-/- 45/10/30.9/30 2
Fire Ricard's Rapier +4 119/0/119/0 -/-/-/- 45/10/31.2/30 2
Fire Ricard's Rapier +5 126/0/126/0 -/-/-/- 45/10/31.5/30 3
Fire Ricard's Rapier +6 134/0134/0 -/-/-/- 45/10/31.8/30 1
Fire Ricard's Rapier +7 142/0/142/0 -/-/-/- 45/10/32.1/30 1
Fire Ricard's Rapier +8 151/0/151/0 -/-/-/- 45/10/32.4/30 2
Fire Ricard's Rapier +9 159/0/159/0 -/-/-/- 45/10/32.7/30 3
Fire Ricard's Rapier +10 168/0/168/0 -/-/-/- 45/10/33/30 1

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Damage Reduction Red Titanite Chunk Red Titanite Slab
Chaos Ricard's Rapier +0 109/0/127/0 -/-/-/- 45/10/30/30
Chaos Ricard's Rapier +1 115/0/134/0 -/-/-/- 45/10/30.6/30 1
Chaos Ricard's Rapier +2 122/0/142/0 -/-/-/- 45/10/31.2/30 1
Chaos Ricard's Rapier +3 128/0/149/0 -/-/-/- 45/10/31.8/30 2
Chaos Ricard's Rapier +4 134/0/156/0 -/-/-/- 45/10/32.4/30 3
Chaos Ricard's Rapier +5 140/0/163/0 -/-/-/- 45/10/33/30 1

Key

Damage: The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: The damage bonus for backstabs and ripostes
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of your Equip Burden will reduce the speed of your rolls, while going over 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.
StatsNeeded: The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that your character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

StatBonuses: The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
FramptSouls: This is the amount of souls you will receive if you feed the item to Kingseeker Frampt
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