Royal Helm
Royal Helm

In-Game Description

Helm of Vamos, skeleton blacksmith of the
Catacombs. Partially made of gold, and
confers high resistance overall.

The helm is believed to belong to an ancient
royal line, but only Vamos would know for
sure, and he shall never speak again.


Dropped by the blacksmith Vamos in The Catacombs

General Information

Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
royal-helm.png Royal Helm 16.0/13.9/16.0/16.0 10.0/10.0/6.0 16.0/12.0/0.0 8 500 4.5 3000


Requires Titanite

Name Physical Defense Elemental Defense Resistance Shard L. Shard Chunk Slab
Royal Helm +0 16/13.9/16/16 10/10/6 16/12/0
Royal Helm +1 17.6/15.3/17.6/17.6 11/11/6.6 16/12/0 1 200
Royal Helm +2 19.2/16.7/19.2/19.2 12/12/7.2 16/12/0 1 200
Royal Helm +3 20.8/18.1/20.8/20.8 13/13/7.8 16/12/0 2 200
Royal Helm +4 22.9/19.9/22.9/22.9 14.3/14.3/8.6 16.8/12.6/0 1 200
Royal Helm +5 25/21.7/25/25 15.6/15.6/9.4 17.6/13.2/0 1 200
Royal Helm +6 27/23.5/27/27 16.9/16.9/10.1 18.4/13.8/0 2 200
Royal Helm +7 29.6/25.8/29.6/29.6 18.5/18.5/11.1 19.2/14.4/0 1 200
Royal Helm +8 32.2/28/32.2/32.2 20.1/20.1/12.1 20/15/0 1 200
Royal Helm +9 34.7/30.2/34.7/34.7 21.7/21.7/13 20.8/15.6/0 2 200
Royal Helm +10 38.7/33.7/38.7/38.7 24.2/24.2/14.5 22.4/16.8/0 1 200


Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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