Set of the Channelers
Image Name Physical Defense Elemental Defense Resistance Poise Durability Weight Frampt Souls
six-eyed-helm-of-the-channelers.png Six-Eyed Helm of the Channelers 20/19.2/22.8/20 18/17/13 15/13/0 5 300 3.9 1
robe-of-the-channelers.png Robe of the Channelers 53/50.9/60.4/53 45/45/35 38/33/0 12 300 10.1 1
gauntlets-of-the-channelers.png Gauntlets of the Channelers 17/16.3/19.4/17 13/13/10 0/0/0 3 300 3.0 1
waistcloth-of-the-channelers.png Waistcloth of the Channelers 32/30.7/36.5/32 27/27/20 23/20/0 7 300 6.0 1
Total 122/117/127/122 103/102/78 88/76/0 27 - 23.0 4
Location Treasure: The Duke's Archives
Set of the Channelers

Descriptions

Six-Eyed Helm of the Channelers

Helm of the Channelers, sorcerers that serve
Seath the Scaleless. The six eyes arranged
in two vertical columns compensate for
Seath's lack of sight.

The heaviest of protective gear for
sorcerers, and imbued with magic.

Robe of the Channelers

Robe of the Channelers, sorcerers that serve
Seath the Scaleless. Even after the onset of
Seath's madness, the "snatchers" as they
were often called, ventured to far lands to
find suitable human specimens.

The heaviest of protective gear for
sorcerers, and imbued with magic.

Gauntlets of the Channelers

Gauntlets of the Channelers, sorcerers that serve
Seath the Scaleless. Even after the onset of
Seath's madness, the "snatchers" as they
were often called, ventured to far lands to
find suitable human specimens.

The heaviest of protective gear for
sorcerers, and imbued with magic.

Waistcloth of the Channelers

Waistcloth of the Channelers, sorcerers that serve
Seath the Scaleless. Even after the onset of
Seath's madness, the "snatchers" as they
were often called, ventured to far lands to
find suitable human specimens.

The heaviest of protective gear for
sorcerers, and imbued with magic.

Upgrades

Can't be reinforced at a blacksmith.


Key

Physical Defense:

The Physical Defense attribute adds to player defense to dictate how resilient the player is to a certain physical damage type (Damage Formula). The physical stats for a piece of armor are W / X / Y / Z:

  • W is Normal Damage
  • X is Striking Damage
  • Y is Slashing Damage
  • Z is Thrusting Damage
Elemental Defense:

The Elemental Defense attribute adds to player Defense to dictate how resilient the player is to a certain elemental damage type. The elemental stats for a piece of armor are X / Y / Z:

  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage
Resistance:

The Resistance attribute adds to player Resistance to dictate how resilient the player is to status ailments. The properties for a piece of armor are X / Y / Z:

  • X is Bleed Resistance
  • Y is Poison Resistance
  • Z is Curse Resistance
Poise: The Poise attribute adds to the player's poise value. A higher poise value allows the player to not be interrupted or staggered when hit by more attacks.
Durability: The durability of the armor. The effectiveness of the armor will severely deteriorate when the durability falls below 30% and again when it reaches 0%.
Weight: The weight of the piece of armor. Note that equipping over certain amounts of equip burden may alter movement and roll speed, as well as other factors when playing the game.
FramptSouls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt
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