Short Bow
Short Bow

In-Game Description

Small bow. Standard projectile weapon.
Equip arrows to use.

Hold bow and press L1 to aim.
Aim for heads of humanoid foes.

Press L2/R2 to change type of arrows.

Availability

Sold by Undead Merchant (male) in Undead Burg for 1000 Souls

Dropped by bow-wielding Hollows in the Painted World of Ariamis and Undead Asylum

General Information

Image Name Damage Range Durability Weight Stats Needed
Stat Bonuses
Frampt Souls
short-bow.png Short Bow 31/0/0/0 50 100 0.5 101/12/0/0

D/A/-/-
50

Upgrades

Basic

Standard upgrade path.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Short Bow +0 31/0/0/0 D/A/-/- x1 Titanite Shard 200
Short Bow +1 34/0/0/0 D/S/-/- x1 Titanite Shard 200
Short Bow +2 37/0/0/0 D/S/-/- x1 Titanite Shard 200
Short Bow +3 40/0/0/0 D/S/-/- x2 Titanite Shard 200
Short Bow +4 43/0/0/0 D/S/-/- x2 Titanite Shard 200
Short Bow +5 46/0/0/0 D/S/-/- x3 Titanite Shard 200
Short Bow +6 49/0/0/0 D/S/-/- x1 Large Titanite Shard 200
Short Bow +7 52/0/0/0 D/S/-/- x1 Large Titanite Shard 200
Short Bow +8 55/0/0/0 D/S/-/- x2 Large Titanite Shard 200
Short Bow +9 58/0/0/0 D/S/-/- x2 Large Titanite Shard 200
Short Bow +10 62/0/0/0 D/S/-/- x3 Large Titanite Shard 200
Short Bow +11 65/0/0/0 D/S/-/- x1 Titanite Chunk 200
Short Bow +12 68/0/0/0 D/S/-/- x1 Titanite Chunk 200
Short Bow +13 71/0/0/0 D/S/-/- x2 Titanite Chunks 200
Short Bow +14 74/0/0/0 D/S/-/- x3 Titanite Chunks 200
Short Bow +15 77/0/0/0 D/S/-/- x1 Titanite Slab 200

Crystal

Short Bow durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Crystal Short Bow +0 68/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +1 71/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +2 74/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +3 77/0/0/0 D/S/-/- 2x Titanite Chunk 200
Crystal Short Bow +4 80/0/0/0 D/S/-/- 3x Titanite Chunk 200
Crystal Short Bow +5 83/0/0/0 D/S/-/- 1x Titanite Slab 200

Lightning

Lighting Damage Added.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Lightning Short Bow +0 114/0/0/127 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +1 120/0/0/132 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +2 125/0/0/138 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +3 131/0/0/143 -/-/-/- 2x Titanite Chunk 200
Lightning Short Bow +4 137/0/0/149 -/-/-/- 3x Titanite Chunk 200
Lightning Short Bow +5 142/0/0/155 -/-/-/- 1x Titanite Slab 200

Raw

Base damage increased. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Raw Short Bow +0 54/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +1 57/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +2 61/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +3 64/0/0/0 D/A/-/- 2x Large Titanite Shard 200
Raw Short Bow +4 68/0/0/0 D/A/-/- 2x Large Titanite Shard 200
Raw Short Bow +5 72/0/0/0 D/A/-/- 3x Large Titanite Shard 200

Magic

Adds magic damage. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Magic Short Bow +0 34/37/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +1 36/40/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +2 39/42/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +3 41/45/0/0 E/D/A/- 2x Green Titanite Shard 200
Magic Short Bow +4 43/47/0/0 E/D/A/- 2x Green Titanite Shard 200
Magic Short Bow +5 46/50/0/0 E/D/A/- 3x Green Titanite Shard 200
Magic Short Bow +6 48/52/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Magic Short Bow +7 50/55/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Magic Short Bow +8 52/57/0/0 E/D/S/- 2x Blue Titanite Chunk 200
Magic Short Bow +9 55/60/0/0 E/D/S/- 3x Blue Titanite Chunk 200
Magic Short Bow +10 57/62/0/0 E/D/S/- 1x Blue Titanite Slab 200

Enchanted

Adds magic damage. Increased damage bonus from intelligence.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Enchanted Short Bow +0 46/50/0/0 E/D/A/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +1 47/51/0/0 E/D/A/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +2 49/52/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +3 51/54/0/0 E/D/S/- 2x Blue Titanite Chunk 200
Enchanted Short Bow +4 53/56/0/0 E/D/S/- 3x Blue Titanite Chunk 200
Enchanted Short Bow +5 55/58/0/0 E/D/S/- 1x Blue Titanite Slab 200

Divine

Adds magic damage. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Upgrade Requirements Souls
Divine Short Bow +0 31/39/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +1 33/41/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +2 35/44/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +3 37/46/0/0 E/C/-/A 0/0/110/- 2x Green Titanite Shard 200
Divine Short Bow +4 39/49/0/0 E/C/-/A 0/0/110/- 2x Green Titanite Shard 200
Divine Short Bow +5 42/52/0/0 E/C/-/A 0/0/110/- 3x Green Titanite Shard 200
Divine Short Bow +6 44/54/0/0 E/C/-/S 0/0/110/- 1x White Titanite Chunk 200
Divine Short Bow +7 46/57/0/0 E/C/-/S 0/0/110/- 1x White Titanite Chunk 200
Divine Short Bow +8 48/59/0/0 E/C/-/S 0/0/110/- 2x White Titanite Chunk 200
Divine Short Bow +9 50/62/0/0 E/C/-/S 0/0/110/- 3x White Titanite Chunk 200
Divine Short Bow +10 52/65/0/0 E/C/-/S 0/0/110/- 1x White Titanite Slab 200

Occult

Adds magic damage. Increased damage bonus from faith.
Requires

Name Damage Stat Bonuses Aux Effects Upgrade Requirements Souls
Occult Short Bow +0 42/46/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +1 44/48/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +2 47/50/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +3 49/52/0/0 E/C/-/S 0/0/-/110 2x White Titanite Chunk 200
Occult Short Bow +4 52/55/0/0 E/C/-/S 0/0/-/110 3x White Titanite Chunk 200
Occult Short Bow +5 54/57/0/0 E/C/-/S 0/0/-/110 1x White Titanite Slab 200

Fire

Adds Fire damage [Note: does not seem to be working properly - arrows do not get the fire damage effect]. Stat bonuses reduced.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Fire Short Bow +0 55/0/55/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +1 64/0/64/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +2 72/0/72/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +3 80/0/80/0 -/-/-/- 2x Green Titanite Shard 200
Fire Short Bow +4 89/0/89/0 -/-/-/- 2x Green Titanite Shard 200
Fire Short Bow +5 97/0/97/0 -/-/-/- 3x Green Titanite Shard 200
Fire Short Bow +6 106/0/106/0 -/-/-/- 1x Red Titanite Chunk 200
Fire Short Bow +7 114/0/114/0 -/-/-/- 1x Red Titanite Chunk 200
Fire Short Bow +8 122/0/122/0 -/-/-/- 2x Red Titanite Chunk 200
Fire Short Bow +9 131/0/131/0 -/-/-/- 3x Red Titanite Chunk 200
Fire Short Bow +10 139/0/139/0 -/-/-/- 1x Red Titanite Slab 200

Chaos

Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

Name Damage Stat Bonuses Upgrade Requirements Souls
Chaos Short Bow +0 67/0/83/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +1 75/0/94/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +2 83/0/104/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +3 91/0/115/0 -/-/-/- 2x Red Titanite Chunk 200
Chaos Short Bow +4 99/0/125/0 -/-/-/- 3x Red Titanite Chunk 200
Chaos Short Bow +5 108/0/136/0 -/-/-/- 1x Red Titanite Slab 200

Key

Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Damage is further modified by the types of arrows or bolts used.

Range: The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).

Stat Bonuses: The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
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